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	<title>Monovektor &#187; Photoshop</title>
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		<title>AVERAGE FONT MAKES FOR AVERAGE REVIEW</title>
		<link>http://monovektor.com/2011/10/average-font-makes-for-average-review/</link>
		<comments>http://monovektor.com/2011/10/average-font-makes-for-average-review/#comments</comments>
		<pubDate>Sat, 15 Oct 2011 14:48:06 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[Fonts]]></category>
		<category><![CDATA[FontStruct]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1455</guid>
		<description><![CDATA[Yesterday I so happened to come up with the idea of combining some fonts and with a low opacity find out what the average letter would look like. Granted, this would be a rather tedious task to, by hand; type, align and adjust opacity for each letter so I wrote a quick script in Scriptographer <a href="http://monovektor.com/2011/10/average-font-makes-for-average-review/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/10/average-font-makes-for-average-review/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/10/average-font-makes-for-average-review/&t=AVERAGE FONT MAKES FOR AVERAGE REVIEW">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>Yesterday I so happened to come up with the idea of combining some fonts and with a low opacity find out what the average letter would look like. Granted, this would be a rather tedious task to, by hand; type, align and adjust opacity for each letter so I wrote a quick script in <a title="Scriptographer" href="http://scriptographer.org/" target="_blank">Scriptographer</a> to automate the whole process. The result was kinda nice and writing something with an average font seemed like it would have some fundamental qualities to it. Well, apparently, not only was I wrong in that it was a novel idea, it is also considered &#8220;not worth writing about&#8221; according to Stephen Coles of Typographica.</p>
<p style="text-align: left;">Now, first off, I did get the feeling that this was a too simple an idea to not have been made earlier.<a href="http://monovektor.com/wp-content/uploads/2011/10/Average-of-G.png"><img class="aligncenter size-large wp-image-1478" title="Average of G made by Moritz Resl" src="http://monovektor.com/wp-content/uploads/2011/10/Average-of-G-590x302.png" alt="" width="590" height="302" /></a>Rightly so, <a title="Moritz Resl" href="http://www.moritzresl.net/" target="_blank">Moritz Resl</a> did the same just a few weeks ago but I still have a lingering feeling that I&#8217;ve seen some sort of variant of this even further back.</p>
<p>Anyway, <a title="Stephen Coles" href="http://stephencoles.org/#_" target="_blank">Stephen Coles</a> - Editor of <a title="Typographica" href="http://typographica.org/" target="_blank">Typographica</a> - was not impressed, he had this to say (full post <a href="http://typographica.org/2011/on-typography/the-average-font/" target="_blank">here</a>):</p>
<p><span style="font-family: Georgia;"><strong><em>&#8220;It’s the sort of project that most designers have seen many times before they are even out of school.&#8221;</em></strong></span></p>
<p>Perhaps it is, Stephen, but why come down so hard on it? Moritz didn&#8217;t, to my knowledge, make any claims to pioneer the font industry with this piece. Most likely he just got an idea and felt compelled to try it out.</p>
<p>Sometimes it seems that typographers are a group of over-zealous and pretentious people who have lost their ability to have fun and would rather be governed by their own strict rules. That&#8217;s what I like so much about <a title="FontStruct" href="http://fontstruct.com/" target="_blank">FontStruct</a>, the pure joy of having a creative outlet with no crippling rules as to how things should be.</p>
<p style="text-align: left;">On the plus side, Stephen did post two interesting links. One of them was to <a href="http://wbpaley.com/brad/chartingAndGraphicWork.html" target="_blank">W. Bradford Paley</a>, showing me another take on the average font.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/10/G.png"><img class="aligncenter size-large wp-image-1497" title="G" src="http://monovektor.com/wp-content/uploads/2011/10/G-590x394.png" alt="" width="590" height="394" /></a></p>
<p>The other link was to <a href="http://kaibernau.com/" target="_blank">Kai Bernau</a>’s <a href="http://www.letterlabor.de/typeface.php" target="_blank">The Neutral Typeface</a>. Kai has put a lot more effort into his font, well worth a look. Anyway, I should return to my own stuff. The script I made was very simple, I compiled a list of fonts to be used in a loop that cycles through a string of characters and prints the characters once for each font in the list.</p>
<p style="text-align: left;"><a href="http://monovektor.com/wp-content/uploads/2011/10/Picture-1.png"><img class="aligncenter size-large wp-image-1512" style="border-style: initial; border-color: initial; display: block; margin-left: auto; margin-right: auto; border-width: 0px;" title="The Averagebet" src="http://monovektor.com/wp-content/uploads/2011/10/Picture-1-590x243.png" alt="" width="590" height="243" /></a>I can set the level of opacity as I wish, but with each letter being composed of 28 layers of different fonts somewhere between 5-15% seems to work best.<img class="aligncenter size-large wp-image-1509" title="Average Font" src="http://monovektor.com/wp-content/uploads/2011/10/Average-Font-590x570.png" alt="" width="590" height="570" /></p>
<p>On each row a different opacity value have been used, the letters was then imported into Photoshop, blurred and finally a threshold adjustment layer was applied with three different values. In the result below, I used an opacity of 5%, pasted the chars into a high resolution (600dpi) Photoshop document, applied a 1px Gaussian Blur and three different (96, 128, 192) threshold levels.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/10/Avg_Font_Lt.png"><img class="aligncenter size-large wp-image-1547" title="Light" src="http://monovektor.com/wp-content/uploads/2011/10/Avg_Font_Lt-590x242.png" alt="" width="590" height="242" /></a></p>
<p>&nbsp;</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/10/Avg_Font_Rg.png"><img class="aligncenter size-large wp-image-1548" title="Regular" src="http://monovektor.com/wp-content/uploads/2011/10/Avg_Font_Rg-590x242.png" alt="" width="590" height="242" /></a></p>
<p>&nbsp;</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/10/Avg_Font_Bd.png"><img class="aligncenter size-large wp-image-1549" title="Bold" src="http://monovektor.com/wp-content/uploads/2011/10/Avg_Font_Bd-590x242.png" alt="" width="590" height="242" /></a></p>
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		<title>&gt;&gt;&gt; SCANNING AREA </title>
		<link>http://monovektor.com/2011/10/scanning-area/</link>
		<comments>http://monovektor.com/2011/10/scanning-area/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 23:20:47 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Glitch Art]]></category>
		<category><![CDATA[Nine Inch Nails]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[Textures]]></category>
		<category><![CDATA[thumb]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1303</guid>
		<description><![CDATA[In my on-going quest of finding ways to make nice and interesting textures (one of the reason that I&#8217;m on the lookout for an old analog Xerox machine), I read a tutorial somewhere (I really should make more use of ⌘ + B) where the guy writing had a pretty neat trick to create his <a href="http://monovektor.com/2011/10/scanning-area/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/10/scanning-area/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/10/scanning-area/&t=>>> SCANNING AREA <<<">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>In my on-going quest of finding ways to make nice and interesting textures (one of the reason that I&#8217;m on the lookout for an old analog Xerox machine), I read a tutorial somewhere (I really should make more use of ⌘ + B) where the guy writing had a pretty neat trick to create his own textures. He simply made a scan of empty air with the lid open. This, surprise surprise, only resulted in a empty, white image. Not very useful.<br />
Until he bumped up the levels and a natural, colored distortion appeared as a frame around the image.</p>
<p>Hey, I just remembered! It was <a title="JamesZilla" href="http://www.jameszilla.co.uk/" target="_blank">James Davies</a>&#8216; <a title="Creating a Space-Helmeted Future Retro Illustration" href="http://psd.tutsplus.com/tutorials/tutorials-effects/creating-a-space-helmeted-future-retro-illustration/" target="_blank">tutorial</a> over at <a title="PSDTuts+" href="http://psd.tutsplus.com/" target="_blank">PSDTuts+</a> and I was wrong, he scanned with the lid down. I however, scanned an empty bed with the lid open and got a completely different result. Especially when I inverted the colors.</p>
<p style="text-align: left;"><img class="size-full wp-image-1363" title="A Scanner Brightly" src="http://monovektor.com/wp-content/uploads/2011/10/Avatar_PNG.png" alt="" width="590" height="835" />The image was scanned at 600dpi so this copy is severely reduced in size and resolution but the details are pretty nice when observed close enough, as in the image below (click to enlarge).<br />
<a href="http://monovektor.com/wp-content/uploads/2011/10/Screen-shot-2011-10-02-at-1.18.40-PM.png"><img class="size-large wp-image-1365" title="Close-Up" src="http://monovektor.com/wp-content/uploads/2011/10/Screen-shot-2011-10-02-at-1.18.40-PM-590x329.png" alt="" width="590" height="329" /></a></p>
<p>Next I scanned my hand but held it an inch or two above the scanner to produce this blurry (due to both motion and being out of focus) image.</p>
<p><img class="size-large wp-image-1364 alignleft" title="The Hand From The Sky" src="http://monovektor.com/wp-content/uploads/2011/10/Scanned-Hand-590x811.jpg" alt="" width="590" height="811" /></p>
<p>This was clearly at a time when I was listening to the <a title="NIN: Year Zero" href="http://en.m.wikipedia.org/wiki/Year_Zero_%28album%29" target="_blank">Year Zero</a> album by <a title="NIN" href="http://www.nin.com/" target="_blank">Nine Inch Nails</a>.<img class="size-full wp-image-1335 alignleft" title="NIN: Year Zero" src="http://monovektor.com/wp-content/uploads/2011/10/hand.png" alt="" width="590" height="694" /></p>
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		<title>CRTIFIED</title>
		<link>http://monovektor.com/2011/07/crtified/</link>
		<comments>http://monovektor.com/2011/07/crtified/#comments</comments>
		<pubDate>Sun, 31 Jul 2011 03:57:51 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Colors]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[8-Bit]]></category>
		<category><![CDATA[A500]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[Display]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Pixelart]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Swatches]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1035</guid>
		<description><![CDATA[What serendipity. There I&#8217;m sitting, at work, the time is 03:22am and for some reason I&#8217;m googling pictures of the old boardgame HeroQuest when one image catches my eye. It&#8217;s by this guy; Mattias Gustavsson, posted over at RetroGameDev, who has made a pixel shader for a project he&#8217;s working on. The shader makes your <a href="http://monovektor.com/2011/07/crtified/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/07/crtified/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/07/crtified/&t=CRTIFIED">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>What serendipity.</p>
<p>There I&#8217;m sitting, at work, the time is 03:22am and for some reason I&#8217;m googling pictures of the old boardgame HeroQuest when one image catches my eye. It&#8217;s by this guy; <a href="http://www.mattiasgustavsson.com">Mattias Gustavsson</a>, posted over at <a title="RetroGameDev" href="http://www.retrogamedev.org/articles/BlurandBleedRunningGameso.php" target="_blank">RetroGameDev</a>, who has made a pixel shader for a project he&#8217;s working on. The shader makes your images look like tmhey are viewed on an old worn-out TV. As it happens, Mattias made an executable of his filter, but unfortunately, it&#8217;s for Windows only&#8230;</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/07/heroquest_10.png"><img class="alignnone size-large wp-image-1036" title="HeroQuest" src="http://monovektor.com/wp-content/uploads/2011/07/heroquest_10-590x678.png" alt="" width="590" height="678" /></a></p>
<p>As I&#8217;m in love with (or, at least, very fond of) all things retro, this was right up my alley. Clearly, nostalgia is the proof of that you&#8217;re getting older.</p>
<p><span id="more-1035"></span></p>
<p>The picture above is from the Amiga version of HeroQuest, borrowed &#8211; without permission &#8211; from Kim Lemon&#8217;s wonderful site <a title="LemonAmiga" href="http://www.lemonamiga.com/" target="_blank">LemonAmiga</a> (also check out his <a title="Lemon64" href="http://www.lemon64.com/" target="_blank">Lemon64</a> site, if your old enough to remember that one). I ran this image through Mattias&#8217; filter and merged the result with the original as a comparison. I find the latter, with its smoother appearance, much more pleasing to the eye. It&#8217;s also more how I remember it looked back in the day when I used to play this game on a crappy old 15&#8243; TV. Not at all those crisp, but dead, pixels you get on a new LCD display.</p>
<p>I would love to have his pixel shader as a Photoshop Action so I could combine it with <a title="Philip Timmermann" href="http://unusedino.de/ec64/technical/misc/vic656x/colors/" target="_blank">Philip &#8220;Pepto&#8221; Timmermann</a>&#8216;s <a title="OLD SCHOOL COLOR SWATCHES" href="http://monovektor.com/2011/06/old-school-color-swatches/">C64 Palette</a> for that full-on, ultra-high, retro feel of 8-bit games.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/07/dk-ccs64.png"><img class="alignnone size-large wp-image-1050" title="Sexy Droid x 3" src="http://monovektor.com/wp-content/uploads/2011/07/dk-ccs64-590x339.png" alt="" width="590" height="339" /></a></p>
<p>Above; first one is a guesstimated C64 palette, the second is rendered with the &#8220;real&#8221; C64 palette (mentioned above), the third one is the same as the second but have had Mattias Gustavsson&#8217;s filter applied to it. Now, if that doesn&#8217;t take you back, I don&#8217;t know what does!</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/07/vs-pepto.png"><img class="alignnone size-large wp-image-1044" title="Face" src="http://monovektor.com/wp-content/uploads/2011/07/vs-pepto-590x227.png" alt="" width="590" height="227" /></a></p>
<p>I don&#8217;t know how he made it, but if I was to venture a guess, I would say that he first applied a layer of interlaced scanlines on both axis as the picture is twice the size afterwards. Then it seems that the picture is somewhat blured to imitate the not-so-sharp image of a CRT television as well as some color correction and/or color cast. Finally, there is a fair amount of RGB shifting by offsetting the three color channels in different directions. Then again, he could be doing something else entirely. It is, however, one of the more authentic looking effects I&#8217;ve seen in a while.</p>
<p><img class="alignnone size-large wp-image-1045" title="Buffed &#038; Beautiful" src="http://monovektor.com/wp-content/uploads/2011/07/jo-pepto-590x740.png" alt="" width="590" height="740" /></p>
<p>And, while we&#8217;re at the topic of old displays, check out <a title="Secret Geometry" href="http://www.secretgeometry.com/apps/cathode/" target="_blank">Secret Geometry</a>&#8216;s beautiful terminal emulator made as a monochrome monitor. Very Pipboy-ish&#8230;</p>
<p style="text-align: center;"><img class="size-full wp-image-1114 aligncenter" title="Cathode - Vintage Terminal Emulator" src="http://monovektor.com/wp-content/uploads/2011/07/screenshot1.png" alt="" width="574" height="380" /></p>
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		<title>OLD SCHOOL COLOR SWATCHES</title>
		<link>http://monovektor.com/2011/06/old-school-color-swatches/</link>
		<comments>http://monovektor.com/2011/06/old-school-color-swatches/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 10:40:11 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Colors]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[8-Bit]]></category>
		<category><![CDATA[A500]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Pixelart]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Swatches]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=764</guid>
		<description><![CDATA[I have bundled together a collection of swatches based on old computers and video games that may come in handy for any project involving the retro style of games from the 80&#8242;s, pixelart or whatnot. Most colors come from various Wikipedia articles such as these two [1, 2], so I can&#8217;t vouch for their fidelity, <a href="http://monovektor.com/2011/06/old-school-color-swatches/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/06/old-school-color-swatches/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/06/old-school-color-swatches/&t=OLD SCHOOL COLOR SWATCHES">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>I have bundled together a collection of swatches based on old computers and video games that may come in handy for any project involving the retro style of games from the 80&#8242;s, pixelart or whatnot. Most colors come from various Wikipedia articles such as these two [<a href="http://en.wikipedia.org/wiki/List_of_8-bit_computer_hardware_palettes" target="_blank">1</a>, <a href="http://en.wikipedia.org/wiki/List_of_videogame_consoles_palettes" target="_blank">2</a>], so I can&#8217;t vouch for their fidelity, except for the gamma corrected Commodore 64 which is probably as close to the original as humanly possible.</p>
<p><img class="alignnone size-large wp-image-791" title="The " src="http://monovektor.com/wp-content/uploads/2011/06/Commodore-64-590x142.png" alt="" width="590" height="142" /></p>
<p><span id="more-764"></span></p>
<p>Apparently, ALL the Commodore 64 emulators out there are mapping the colors somewhat wrong. Philip &#8216;Pepto&#8217; Timmermann, on the other hand, has made an incredible job to get the colors right. He has a very comprehensive page explaining his method of getting the &#8216;true colors&#8217; of the c64 <a title="Commodore VIC-II Color Analysis" href="http://www.pepto.de/projects/colorvic/" target="_blank">here</a>.</p>
<p>A comparison between the emulated colors and the &#8216;true colors&#8217;, as seen below, shows that the latter is much more muted and dull but in fact closer to how the colors were actually processed.</p>
<p><img class="alignnone size-large wp-image-799" title="Color Comparison" src="http://monovektor.com/wp-content/uploads/2011/06/Turrican-590x184.png" alt="" width="590" height="184" /></p>
<p>Well, enough of the ol&#8217; c64. There are a lot more swatches but they are much more straight forward so I won&#8217;t be going through them all. Here&#8217;s just a few.</p>
<p>Amstrad CPC system:</p>
<p><img class="alignnone size-large wp-image-801" title="Amstrad CPC" src="http://monovektor.com/wp-content/uploads/2011/06/Amstrad-CPC-590x193.png" alt="" width="590" height="193" /></p>
<p>Apple II:</p>
<p><img class="alignnone size-large wp-image-802" title="Apple II" src="http://monovektor.com/wp-content/uploads/2011/06/Apple-II-590x143.png" alt="" width="590" height="143" /></p>
<p>Nintendo 8-bit:</p>
<p><img class="alignnone size-large wp-image-803" title="NES" src="http://monovektor.com/wp-content/uploads/2011/06/NES-590x166.png" alt="" width="590" height="166" /></p>
<p>The idea is to limit one selfs creative process by using only the colors provided by each system.</p>
<p>Listed below are all these different systems that are included in my <a href="http://monovektor.com/wp-content/uploads/2011/06/Retro-Color-Swatch-Pack.zip" onClick="javascript: pageTracker._trackPageview('/downloads/retro_swatch_pack'); ">Retro Color Swatch Pack</a>.</p>
<ul style="padding-left: 30px;">
<li>Amstrad CPC</li>
<li>Apple II</li>
<li>Atari 2600 NTSC</li>
<li>Atari 2600 PAL</li>
<li>CGA</li>
<li>Commodore 64</li>
<li>Commodore Plus/4</li>
<li>Commodore VIC-20</li>
<li>EGA</li>
<li>Gameboy</li>
<li>Mattel Aquarius</li>
<li>MSX</li>
<li>Nintendo 8-bit</li>
<li>Sega Master System</li>
<li>Teletext</li>
<li>Thomson MO5</li>
<li>ZX Spectrum</li>
</ul>
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		<title>TODAYS NEWSPAPER</title>
		<link>http://monovektor.com/2011/03/todays-newspaper/</link>
		<comments>http://monovektor.com/2011/03/todays-newspaper/#comments</comments>
		<pubDate>Thu, 03 Mar 2011 14:02:19 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Futura]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=359</guid>
		<description><![CDATA[Had a coffee at Wayne&#8217;s before going to work today and noticed that the vintage movie star trading card-imitations I made as a free give-away for Teater Bartolini where featured in our local newpaper center spread. Looked ok, but I think I could have exaggerated the crude hand coloring alot more. Nevertheless, I&#8217;m quite satisfied <a href="http://monovektor.com/2011/03/todays-newspaper/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/03/todays-newspaper/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/03/todays-newspaper/&t=TODAYS NEWSPAPER">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p><img class="alignnone size-large wp-image-441" title="Norra Västerbotten" src="http://monovektor.com/wp-content/uploads/2011/03/photo1-590x789.jpg" alt="" width="590" height="789" /></p>
<p>Had a coffee at Wayne&#8217;s before going to work today and noticed that the vintage movie star trading card-imitations I made as a free give-away for Teater Bartolini where featured in our local newpaper center spread. Looked ok, but I think I could have exaggerated the crude hand coloring alot more. Nevertheless, I&#8217;m quite satisfied anyway.</p>
<p><span id="more-359"></span><br />
<a href="http://monovektor.com/wp-content/uploads/2011/03/Trading-Cards.jpg"><img class="alignnone size-large wp-image-435" title="Trading Cards" src="http://monovektor.com/wp-content/uploads/2011/03/Trading-Cards-590x596.jpg" alt="" width="590" height="596" /></a></p>
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