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	<title>Monovektor &#187; Simulation</title>
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		<title>SCHMARTICLES, CONT&#8217;D&#8230;</title>
		<link>http://monovektor.com/2011/11/schmarticles-contd/</link>
		<comments>http://monovektor.com/2011/11/schmarticles-contd/#comments</comments>
		<pubDate>Tue, 22 Nov 2011 14:05:53 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Particle System]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Procedural Generation]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1743</guid>
		<description><![CDATA[Have a look see! It&#8217;s working like a charm! Unfortunately, Illustrator seem to have some problem in displaying a HUGE number of particles moving about (go figure!). On these screenshots there are somewhere around 500 particles. Haven&#8217;t tried out just how many there can be at the same time but the frame rate took a <a href="http://monovektor.com/2011/11/schmarticles-contd/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/11/schmarticles-contd/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/11/schmarticles-contd/&t=SCHMARTICLES, CONT&#8217;D&#8230;">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p style="text-align: left;">Have a look see!<img class="aligncenter size-large wp-image-1768" title="Particles?" src="http://monovektor.com/wp-content/uploads/2011/11/Screen-shot-2011-11-22-at-4.57.52-PM-590x447.png" alt="" width="590" height="447" /></p>
<p><span id="more-1743"></span></p>
<p>It&#8217;s working like a charm!<br />
Unfortunately, Illustrator seem to have some problem in displaying a HUGE number of particles moving about (go figure!). On these screenshots there are somewhere around 500 particles. Haven&#8217;t tried out just how many there can be at the same time but the frame rate took a severe nose dive at 2000. Hell, even 500 of &#8216;em little bastards was enough to drop it to barely acceptable.<a href="http://monovektor.com/wp-content/uploads/2011/11/Screen-shot-2011-11-22-at-5.30.59-PM.png"><img class="aligncenter size-large wp-image-1773" title="Atom-esque" src="http://monovektor.com/wp-content/uploads/2011/11/Screen-shot-2011-11-22-at-5.30.59-PM-590x559.png" alt="" width="590" height="559" /></a><br />
I will try to find me a decent screencaster so I can post some moving picture magic. Also there are a lot of stuff I plan to add to the system, such as pulsars and vibrating particles.</p>
<p>NOTE: This is a continuation of my earlier post; <a title="PARTICLE, SCHMARTICLE" href="http://monovektor.com/2011/11/particle-schmarticle/">PARTICLE, SCHMARTICLE</a>.</p>
<p>&nbsp;</p>
<p><strong>UPDATE (<strong>Nov 22 &#8211; <strong>18:50</strong></strong>)</strong></p>
<div>Just noticed that Quicktime allows for screencasting so I have now uploaded a test to my <a title="Me" href="http://vimeo.com/user9274203" target="_blank">Vimeo account</a>. Fortunately the good people of WordPress has made it simple to add video so here it is.</div>
<p><iframe src="http://player.vimeo.com/video/32521316" width="500" height="281" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Oh, and a neat trick to keep the anchor point count to a minimum &#8211; and thereby, hopefully, improving the frame rate &#8211; is to draw the particles as a line between two points with same coordinates and setting the stroke cap as &#8217;round&#8217;. This way you get a circle with just two anchors instead of four!</p>
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		</item>
		<item>
		<title>PARTICLE, SCHMARTICLE</title>
		<link>http://monovektor.com/2011/11/particle-schmarticle/</link>
		<comments>http://monovektor.com/2011/11/particle-schmarticle/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 21:00:46 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[HTML5 Canvas]]></category>
		<category><![CDATA[Particle System]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Procedural Generation]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Simulation]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1692</guid>
		<description><![CDATA[I&#8217;ve been looking for some time at the stuff that Daniel Shiffman, author of the upcoming book The Nature of Code, have written about Processing. One of the things being his particle system (Wikipedia article here) and I&#8217;ve figured that, with Scriptographer&#8217;s support of animation within Adobe Illustrator, it could be possible to achieve something <a href="http://monovektor.com/2011/11/particle-schmarticle/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/11/particle-schmarticle/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/11/particle-schmarticle/&t=PARTICLE, SCHMARTICLE">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>I&#8217;ve been looking for some time at the stuff that <a title="Daniel Shiffman" href="http://www.shiffman.net/bio/" target="_blank">Daniel Shiffman</a>, author of the upcoming book <a title="The Nature of Code" href="http://www.shiffman.net/teaching/nature/" target="_blank">The Nature of Code</a>, have written about <a title="Processing" href="http://processing.org/" target="_blank">Processing</a>. One of the things being his <a title="Particle System" href="http://www.shiffman.net/teaching/nature/particles/" target="_blank">particle system</a> (Wikipedia article <a title="Particle systems" href="http://en.m.wikipedia.org/wiki/Particle_system" target="_blank">here</a>) and I&#8217;ve figured that, with Scriptographer&#8217;s support of animation within Adobe Illustrator, it could be possible to achieve something similar.<br />
After a quick internet browsing I found a <a title="Particle system" href="http://jarrodoverson.com/static/demos/particleSystem/" target="_blank">javascript particle system class</a> using HTML5&#8242;s canvas (try it out, very fun indeed) by <a title="Jarrod Overson" href="http://jarrodoverson.com/" target="_blank">Jarrod Overson</a> which should, after a quick peek at the sourcecode, come very much in handy.</p>
<p>This will, no doubt, be the biggest undertaking &#8211; with regards to the complexity of the code required &#8211; I&#8217;ve done to date so there will probably be a lot more posts around this topic in the future as this was more of a mission statement than anything else.<img class="aligncenter size-large wp-image-1721" title="Schmarticles?" src="http://monovektor.com/wp-content/uploads/2011/11/particle_tracks_800x600-590x442.jpg" alt="" width="590" height="442" /></p>
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