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<channel>
	<title>Monovektor &#187; Cubes</title>
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	<link>http://monovektor.com</link>
	<description>Graphic Design Blog</description>
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		<title>THE WOLFF OLINS AFFAIR</title>
		<link>http://monovektor.com/2012/02/the-audacity/</link>
		<comments>http://monovektor.com/2012/02/the-audacity/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 19:15:04 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mosaics]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2260</guid>
		<description><![CDATA[According to a recent tweet by Jürg Lehni, Wolff Olins and Visuelle.co.uk Everyday Workshops are showcasing an installation made with the Scriptographer tool without giving any credit what-so-ever, a clear violation of the License Agreement Terms. Seems to be made fairly recent as well, because unless I&#8217;m not terribly mistaken, the above picture is made with functions <a href="http://monovektor.com/2012/02/the-audacity/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/02/the-audacity/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/02/the-audacity/&t=THE WOLFF OLINS AFFAIR">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=THE+WOLFF+OLINS+AFFAIR:%20http://monovektor.com/2012/02/the-audacity/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/02/the-audacity/&title=THE+WOLFF+OLINS+AFFAIR">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/02/the-audacity/&title=THE+WOLFF+OLINS+AFFAIR">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone size-large wp-image-2261" title="Wolff Olins" src="http://monovektor.com/wp-content/uploads/2012/02/nextco-228_d-590x393.jpg" alt="" width="590" height="393" />According to a recent <a title="Tweet" href="http://twitter.com/#!/juerglehni/status/174185591326507008" target="_blank">tweet</a> by <a title="Jürg Lehni" href="http://lehni.org/" target="_blank">Jürg Lehni</a>, <a title="Wolf Olins" href="http://www.wolffolins.com/" target="_blank">Wolff Olins</a> and <del>Visuelle.co.uk</del> <a title="Everyday Workshops" href="http://www.everydayworkshop.com/" target="_blank">Everyday Workshops</a> are showcasing an <a title="Installation" href="http://www.everydayworkshop.com/installation/wolff-olins/" target="_blank">installation</a> made with the <a title="Scriptographer" href="http://scriptographer.org/" target="_blank">Scriptographer</a> tool without giving any credit what-so-ever, a clear violation of the <a title="License Agreement" href="http://scriptographer.org/license/" target="_blank">License Agreement Terms</a>. Seems to be made fairly recent as well, because unless I&#8217;m not terribly mistaken, the above picture is made with functions just added to my <a title="BLOCK RASTER: REVISITED, REVIVED &amp; REVISED" href="http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">Isometric Block Raster</a> script. I&#8217;m flattered but at the same time somewhat upset &#8211; on behalf of Jürg &#8211; that people don&#8217;t give a damn about respecting simple rules!</p>
<p><strong>UPDATE (Feb 27 &#8211; 23:28)</strong><br />
Seems they have corrected their little mishap and added the credits at the bottom.<img class="alignnone size-full wp-image-2282" title="Correction" src="http://monovektor.com/wp-content/uploads/2012/02/Corr.jpg" alt="" width="590" height="150" /></p>
<p><strong>UPDATE (Feb 28 &#8211; 12:08)</strong><br />
More corrections! Apparently <a title="Visuelle.co.uk" href="http://visuelle.co.uk/" target="_blank">Visuelle.co.uk</a> had nothing to do with the whole ordeal as he was just posting stuff that he found interesting. Being a nice guy, he contacted Everyday Workshops and informed them about the mistake. So sorry David!</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>BLOCK RASTER: REVISITED, REVIVED &amp; REVISED</title>
		<link>http://monovektor.com/2012/02/block-raster-revisited-revived-revised/</link>
		<comments>http://monovektor.com/2012/02/block-raster-revisited-revived-revised/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 21:00:57 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Rasters]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2137</guid>
		<description><![CDATA[Some days ago I saw this project called Blocky Earth by Jaume Sánchez (image above) which reminded me of my old isometric block raster script (image below). Looking at the code now, I have to say that there are a bunch of things I would have done different had I done it today, so I spent last night <a href="http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&t=BLOCK RASTER: REVISITED, REVIVED &#038; REVISED">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED:%20http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&title=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&title=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><img class="size-large wp-image-2151 alignnone" title="Google Maps Blocks" src="http://monovektor.com/wp-content/uploads/2012/02/Google-Maps-Blocks-590x294.jpg" alt="" width="590" height="294" />Some days ago I saw this project called <a title="Blocky Earth" href="http://www.chromeexperiments.com/detail/blocky-earth/" target="_blank">Blocky Earth</a> by <a title="Jaume Sánchez" href="http://www.clicktorelease.com/" target="_blank">Jaume Sánchez</a> (image above) which reminded me of my old <a title="ISOMETRIC BLOCKS" href="http://monovektor.com/2011/02/isometric-blocks/">isometric block raster script</a> (image below). Looking at the code now, I have to say that there are a bunch of things I would have done different had I done it today, so I spent last night rewriting it. As the script got a well deserved overhaul I also took the time to put in some things that I felt was going to add a nice touch.<img class="size-large wp-image-2156 alignnone" title="Block Raster" src="http://monovektor.com/wp-content/uploads/2012/02/b_02_No-Outlines-590x396.jpg" alt="" width="590" height="396" />What follows are images and short descriptions of how these add-ons work.</p>
<p><span id="more-2137"></span></p>
<p>&nbsp;</p>
<p><img class="alignnone size-full wp-image-2236" title="Block Raster Settings" src="http://monovektor.com/wp-content/uploads/2012/02/settings.png" alt="" width="228" height="405" /></p>
<p>&nbsp;</p>
<p><strong>Lighting</strong><br />
Maybe the biggest addition to the script are the three sliders (one for each side of the blocks; top, left &amp; right) to adjust the amount of light falling on each side. This can be used both as a way to increase the contrast &#8211; like in the image below &#8211; as well as change the entire lighting direction.<img class="size-large wp-image-2195 alignnone" title="Lighting Modified/Default" src="http://monovektor.com/wp-content/uploads/2012/02/b_Lighting-590x213.jpg" alt="" width="590" height="213" /></p>
<p>&nbsp;</p>
<p><strong>Elevate</strong><br />
This function was actually included in the previous version but I&#8217;ll consider it new anyway. What this list does is to simply tell the script that either &#8216;Light&#8217; or &#8216;Dark&#8217; colors should be elevated. The script checks the brightness level of the sampled area and uses that value as a multiplier with the Max Height value. Therefore, as the &#8216;Light&#8217; value is default, lighter blocks are rendered higher, of course the same happens with dark blocks if Elevate is set to &#8216;Dark&#8217;.<br />
<img class="wp-image-2166 alignnone" title="Light/Dark Elevation" src="http://monovektor.com/wp-content/uploads/2012/02/b_Elevation-590x221.jpg" alt="" width="590" height="221" /></p>
<p>&nbsp;</p>
<p><strong>Draw Non-Elevated &amp; Threshold</strong><br />
Having this option turned OFF when running the script with images with an overall uniform background can be useful to not draw blocks of limited height that would otherwise be drawn as a thin flat object. The accompanying Threshold value &#8211; enabled ONLY if Draw Non-Elevated is turned OFF &#8211; is the amount by how high a block needs to be in order to be drawn by the script. Note that the threshold is limited to values between zero and the Max Height value, the maximum threshold value will vary accordingly.<img class="size-large wp-image-2202 alignnone" title="Draw Flats &amp; Threshold" src="http://monovektor.com/wp-content/uploads/2012/02/b_Flats-590x852.jpg" alt="" width="590" height="852" /></p>
<p>&nbsp;</p>
<p><strong>Outlines</strong><br />
I&#8217;ve also added an option to turn the outlines ON and OFF. Not very big enhancment as it is very easy to just turn of the stroke of all selected objects directly inside Illustrator but I thought this way was more convenient.<img class="size-large wp-image-2162 alignnone" title="Stroke Option ON/OFF" src="http://monovektor.com/wp-content/uploads/2012/02/b_Strokes-590x212.jpg" alt="" width="590" height="212" /></p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>GLOATING</title>
		<link>http://monovektor.com/2011/11/gloating/</link>
		<comments>http://monovektor.com/2011/11/gloating/#comments</comments>
		<pubDate>Sat, 26 Nov 2011 01:15:04 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mazes]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1844</guid>
		<description><![CDATA[This is all about me&#8230; shamelessly! I just noticed that googling images with &#8216;Scriptographer&#8217; as search word, the preview picture of my aMaze script is the first hit! How could that be, how&#8217;d it get there? There ought to be several other images ahead of that particular one, but sure enough, there it is, at the <a href="http://monovektor.com/2011/11/gloating/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/11/gloating/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/11/gloating/&t=GLOATING">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=GLOATING:%20http://monovektor.com/2011/11/gloating/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/11/gloating/&title=GLOATING">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/11/gloating/&title=GLOATING">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>This is all about me&#8230; shamelessly!</p>
<p>I just noticed that googling images with &#8216;Scriptographer&#8217; as search word, the preview picture of my <a title="aMAZE" href="http://monovektor.com/2011/02/amaze/">aMaze</a> script is the first hit! How could that be, how&#8217;d it get there? There ought to be several other images ahead of that particular one, but sure enough, there it is, at the top. The explanation is that it was featured in a <a title="aMaze" href="http://www.gomediazine.com/freebies/plug-ins/scriptographer/" target="_blank">post</a> on <a title="GoMediaZine" href="http://www.gomediazine.com/" target="_blank">GoMediaZine</a> about <a title="Scriptographer" href="http://www.scriptographer.org" target="_blank">Scriptographer</a> along with some other scripts. No wonder it got such a high rank. There was also this nice quote, saying:</p>
<p><span class="Apple-style-span" style="font-family: Georgia;"><strong><em>&#8220;Some fancy, some functional, regardless I think you’d agree these would be an excellent addition to your design arsenal.&#8221;</em></strong></span></p>
<p>I&#8217;d say, if anywhere, my script would fall under the functional category&#8230;</p>
<p>Another nice thing that caught my eye was that this <a title="Scripts" href="http://www.buckeyeinteractive.com/2011/10/extending-adobe-illustrator-with-scripts/" target="_blank">post</a> on <a title="Buckeye Interactive" href="http://www.buckeyeinteractive.com/" target="_blank">Buckeye Interactive</a>&#8216;s blog used my isometric block script to promote the plugin.</p>
<p><img class="aligncenter size-full wp-image-1848" title="Isometric Blocks" src="http://monovektor.com/wp-content/uploads/2011/11/scriptographer.jpg" alt="" width="445" height="447" />And while we&#8217;re on that topic, Faycal posted this self-initiated take on Manhattan on his portfolio/blog <a title="Manhattan" href="http://www.mycommunitycreative.com/blog/illustration/nyc-lego-map/" target="_blank">MyCommunityCreative</a>.</p>
<p><img class="aligncenter size-large wp-image-1850" title="Manhattan" src="http://monovektor.com/wp-content/uploads/2011/11/nyc_map_full-600x396-590x389.jpg" alt="" width="590" height="389" /></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SOMETHING SOMETHING (IN SPANISH)</title>
		<link>http://monovektor.com/2011/08/something-something-in-spanish/</link>
		<comments>http://monovektor.com/2011/08/something-something-in-spanish/#comments</comments>
		<pubDate>Thu, 25 Aug 2011 10:31:36 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1209</guid>
		<description><![CDATA[Iñaki Soria Izquierdo in Barcelona found my script useful and made this with it. It makes me happy!<br /><br /><small><a href="http://monovektor.com/2011/08/something-something-in-spanish/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/08/something-something-in-spanish/&t=SOMETHING SOMETHING (IN SPANISH)">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=SOMETHING+SOMETHING+%28IN+SPANISH%29:%20http://monovektor.com/2011/08/something-something-in-spanish/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/08/something-something-in-spanish/&title=SOMETHING+SOMETHING+%28IN+SPANISH%29">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/08/something-something-in-spanish/&title=SOMETHING+SOMETHING+%28IN+SPANISH%29">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><a title="I am Soria" href="http://iamsoria.com/" target="_blank">Iñaki Soria Izquierdo</a> in Barcelona found my <a title="Isometric Raster" href="http://scriptographer.org/scripts/raster-scripts/mosaic-staple-raster/" target="_blank">script</a> useful and made this with it. It makes me happy!</p>
<p><iframe src="http://player.vimeo.com/video/21353313" width="500" height="281" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/08/01.jpg"><img class="size-large wp-image-1216 alignleft" title="Teaching Seminar on Natural Sciences" src="http://monovektor.com/wp-content/uploads/2011/08/01-590x699.jpg" alt="" width="590" height="699" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>BLOCK MANIA</title>
		<link>http://monovektor.com/2011/08/block-mania/</link>
		<comments>http://monovektor.com/2011/08/block-mania/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 23:29:13 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[A500]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Judge Dredd]]></category>
		<category><![CDATA[Maps]]></category>
		<category><![CDATA[Pixelart]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Tiles]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1141</guid>
		<description><![CDATA[Far from being as violent as the Judge Dredd story; Block Mania (although I&#8217;d squeeze in a reference to Old Stoney Face any chance I get), I&#8217;ve spent a few evenings drawing a bunch (and more to come) of isometric blocks. Isometric tile editors are usually associated with pixelart, not vectors, so my original intent <a href="http://monovektor.com/2011/08/block-mania/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/08/block-mania/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/08/block-mania/&t=BLOCK MANIA">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=BLOCK+MANIA:%20http://monovektor.com/2011/08/block-mania/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/08/block-mania/&title=BLOCK+MANIA">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/08/block-mania/&title=BLOCK+MANIA">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p style="text-align: left;"><img class="size-large wp-image-1155" title="Block Mania" src="http://monovektor.com/wp-content/uploads/2011/08/Block-Mania-590x920.jpg" alt="" width="590" height="920" /></p>
<p style="text-align: left;">Far from being as violent as the Judge Dredd story; <a href="http://en.wikipedia.org/wiki/Block_Mania" target="_blank">Block Mania</a> (although I&#8217;d squeeze in a reference to Old Stoney Face any chance I get), I&#8217;ve spent a few evenings drawing a bunch (and more to come) of isometric blocks. Isometric tile editors are usually associated with pixelart, not vectors, so my original intent was to script a tool in which I could sculpt with these blocks. I discarded that idea after realizing it would be a massive undertaking and not a very stable solution. Not really knowing what I would do with them, I continued drawing anyway, as I&#8217;m just so fond of isometric projection, as evident in one of my earlier <a title="ISOMETRIC BLOCKS" href="http://monovektor.com/2011/02/isometric-blocks/">posts</a>.</p>
<p style="text-align: left;">
<p><span id="more-1141"></span></p>
<p style="text-align: left;">This fascination stems back to the days or yore when I was playing games on my Amiga 500 (those where the days!) such as <a title="Marble Madness" href="http://www.lemonamiga.com/?game_id=1276" target="_blank">Marble Madness</a>, <a title="Populous" href="http://www.lemonamiga.com/?game_id=855" target="_blank">Populous</a> and <a title="D/Generation" href="http://www.lemonamiga.com/?game_id=1734" target="_blank">D/Generation</a> to name a few. Well, not to mention cyberpunk-awesomeness <a title="Syndicate" href="http://www.lemonamiga.com/?game_id=1031" target="_blank">Syndicate</a>, of which there are rumors that swedish <a title="Starbreeze Studios" href="http://www.starbreeze.com/" target="_blank">Starbreeze Studios</a> will &#8220;reinvent&#8221;.</p>
<p style="text-align: left;"><img class="size-large wp-image-1152" title="Blocks" src="http://monovektor.com/wp-content/uploads/2011/08/Blocks1-590x751.png" alt="" width="590" height="751" /></p>
<p style="text-align: left;">Anyway, I ended up with all these building blocks, wanting to create miniature worlds (there it is again, my megalomaniacal behavior), but not wanting to manually drag them into place and having to adjust the layer order all the time.</p>
<p style="text-align: left;"><img class="size-full wp-image-1143" title="World" src="http://monovektor.com/wp-content/uploads/2011/08/World.png" alt="" width="328" height="361" /></p>
<p style="text-align: left;">The solution &#8211; which might not be the best in terms of time efficiency &#8211; was to script a little tool that could parse a text file into a nested array representing the X, Y and Z-axis. Instead of handling mouse events and coming up with a smart solution as to how I was going to manage selection of blocks (which most likely would have to involve some inconvenient keyboard input), I just lay my &#8220;world&#8221; out on graph-paper, an excel document or such; one sheet per level, like this.</p>
<p style="text-align: left;"><img class="size-large wp-image-1186" title="Level Layout" src="http://monovektor.com/wp-content/uploads/2011/08/Level-Layout2-590x314.png" alt="" width="590" height="314" /></p>
<p style="text-align: left;">Perhaps time consuming, but I think it could work to my advantage, having to carefully plan ahead instead of throwing myself <a title="Head Over Heels" href="http://www.lemonamiga.com/?game_id=490" target="_blank">Head Over Heels</a> (isometric pun intended).</p>
<p style="text-align: left;">And to top it off, here&#8217;s some isometric galore to &#8211; literally &#8211; fill your screen with!</p>
<p style="text-align: left;"><a href="http://monovektor.com/wp-content/uploads/2011/08/Iso-Galore1.png"><img class="size-large wp-image-1165" title="Iso Galore" src="http://monovektor.com/wp-content/uploads/2011/08/Iso-Galore1-590x376.png" alt="" width="590" height="376" /></a></p>
<p style="text-align: left;">Left to right: Syndicate, Populous, <a title="Cadaver" href="http://www.lemonamiga.com/?game_id=212" target="_blank">Cadaver</a>, <a title="Darkmere" href="http://www.lemonamiga.com/?game_id=306" target="_blank">Darkmere</a>, <a title="Uropa²" href="http://www.lemonamiga.com/?game_id=2154" target="_blank">Uropa²</a>, Marble Madness, D/Generation, Head Over Heels and <a title="Escape From The Planet Of Robot Monsters" href="http://www.lemonamiga.com/?game_id=378" target="_blank">Escape From The Planet Of Robot Monsters</a>.</p>
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		<title>ISOMETRIC BLOCKS</title>
		<link>http://monovektor.com/2011/02/isometric-blocks/</link>
		<comments>http://monovektor.com/2011/02/isometric-blocks/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 13:43:54 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[A500]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[thumb]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=208</guid>
		<description><![CDATA[After I made the Saville script I spent alot of time reading the reference pages on Scriptographer and discovered the possibility to place an arbitrary path onto a bitmap picture and then color the path with the average color from that area. This got me thinking that I could make a variant of the Saville <a href="http://monovektor.com/2011/02/isometric-blocks/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/02/isometric-blocks/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/02/isometric-blocks/&t=ISOMETRIC BLOCKS">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>After I made the <a href="http://monovektor.com/2011/02/saville-raster/" target="_self">Saville script</a> I spent alot of time reading the reference pages on <a href="http://www.scriptographer.org/" target="_blank">Scriptographer</a> and discovered the possibility to place an arbitrary path onto a bitmap picture and then color the path with the average color from that area. This got me thinking that I could make a variant of the Saville script. But instead of reading the color value of single pixels, I could split the bitmap picture into a grid, take the average color value from each area in the grid, and, just like the Saville script, use that value as the height of blocks in an isometric view.</p>
<p><img class="alignnone size-full wp-image-248" title="Blocks" src="http://monovektor.com/wp-content/uploads/2011/02/Picture-14.png" alt="" width="268" height="379" /></p>
<p>This worked just fine. However the math to build the isometric blocks turned out to be somewhat tricky for someone like me who had virtualy no experience in programming.</p>
<p>It creates a kind of retro game feeling, almost like that old Marble Madness game I played in my early teens.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/02/Marble-Madness.jpg"><img class="alignnone size-large wp-image-239" title="Marble Madness" src="http://monovektor.com/wp-content/uploads/2011/02/Marble-Madness-590x426.jpg" alt="" width="590" height="426" /></a></p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/02/Picture-10.png"><img class="alignnone size-large wp-image-240" title="Isometric Blocks" src="http://monovektor.com/wp-content/uploads/2011/02/Picture-10-590x357.png" alt="" width="590" height="357" /></a></p>
<p>Unfortunately, there are some memory constrains and speed issues when working with javascript in Illustrator so if I wanted to produce this effect for every pixel in a picture it would have to be a small bitmap in order to avoid a memory overflow error. But as an abstract blocky isometric picture generator it works just fine!</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/02/20110217-134615.jpg"><img class="alignnone size-large wp-image-207" title="Isometric Blocks" src="http://monovektor.com/wp-content/uploads/2011/02/20110217-134615-590x294.jpg" alt="" width="590" height="294" /></a></p>
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