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	<title>Monovektor &#187; Glitch Art</title>
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		<title>EXPERIMENTING WITH LENNA</title>
		<link>http://monovektor.com/2012/03/experimenting-with-lenna/</link>
		<comments>http://monovektor.com/2012/03/experimenting-with-lenna/#comments</comments>
		<pubDate>Thu, 15 Mar 2012 12:21:03 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Display]]></category>
		<category><![CDATA[Dithering]]></category>
		<category><![CDATA[Glitch Art]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Pixelart]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[thumb]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2328</guid>
		<description><![CDATA[I have been experimenting with different kinds of raster effects lately. Not really breaking any new grounds here but it is fun to try to come up with new stuff and just to play around for a while. The hardest part is to find a suitable image to apply these effects on and most of <a href="http://monovektor.com/2012/03/experimenting-with-lenna/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/03/experimenting-with-lenna/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/03/experimenting-with-lenna/&t=EXPERIMENTING WITH LENNA">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>I have been experimenting with different kinds of raster effects lately. Not really breaking any new grounds here but it is fun to try to come up with new stuff and just to play around for a while. The hardest part is to find a suitable image to apply these effects on and most of the time I just throw some random image just lying in the downloads folder. Then it hit me, I&#8217;ve read about this picture that is somewhat associated with image processing experiments (I believe it was on <a title="Halftone dithering" href="http://caca.zoy.org/wiki/libcaca/study/introduction" target="_blank">this site</a> about dithering). Not because it&#8217;s an optimal image for such operations, on the contrary actually, but because it was what was laying around in time of need. So, without further ado, meet <a title="Wikipedia on Lenna" href="http://en.wikipedia.org/wiki/Lenna" target="_blank">Lenna</a>.</p>
<p><img class="alignnone size-full wp-image-2330" title="Lenna" src="http://monovektor.com/wp-content/uploads/2012/03/Lenna.png" alt="" width="512" height="512" /></p>
<p>Now, when I had an image to work with I quickly wrote a function that divide the image into a number of rectangles that then takes on the average color of its underlying area &#8211; I&#8217;ll be refering to this rectangle as the color sampling area. This function then calls other small functions that applies all the different rasters I could think of. Here is a run-down of the effects.</p>
<p><strong>STANDARD MOSAIC RASTER</strong><br />
This is a pretty straight forward mosaic raster effect but I managed to optimize the process as it&#8217;s usually made by drawing a bunch of rectangles that acts like a pixel. This will put considerable strain to Illustrator because, as we all know, a rectangle has four corners that it has to keep track of. Therefore the amount of anchor points will be four times that of the number of objects.</p>
<p><img class="alignnone size-large wp-image-2340" title="Average color" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p>The image above contains 16,384 rectangle objects which would, under normal circumstances, equal to 65,536 anchor points. But, instead of making rectangles I&#8217;m drawing the objects as vertical lines with strokes applied to the lines the size of the sample area. This way I get by with only half of the anchor points; 32,768. The two images below show the difference.</p>
<p><img class="alignnone size-large wp-image-2339" title="Rectangle paths" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_block_zoom-590x288.jpg" alt="" width="590" height="288" /></p>
<p>351 rectangles = 1,404 anchor points</p>
<p><img class="alignnone size-large wp-image-2343" title="Stroked paths" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_stroke_zoom-590x288.jpg" alt="" width="590" height="288" /></p>
<p>351 paths = 702 anchor points</p>
<p>Another advantage, I think, is that I can choose to modify the width of the strokes. Below is an image that has the exact same properties as the previous only the stroke width is half of the color sampled area. This results in a kind of white, vertical interference pattern.</p>
<p><img class="alignnone size-large wp-image-2342" title="Half-width strokes" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_half-590x587.jpg" alt="" width="590" height="587" /></p>
<p><img class="alignnone size-large wp-image-2341" title="Zoomed half-width strokes" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_half_zoom-590x269.jpg" alt="" width="590" height="269" /></p>
<p><strong>RGB PIXEL RASTER</strong><br />
This is supposed to imitate the pixels of old cathode ray TVs. Nothing fancy but just something that I had to try out.</p>
<p><img class="alignnone size-large wp-image-2344" title="RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2347" title="Zoomed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_zoom-590x348.jpg" alt="" width="590" height="348" /></p>
<p>It made for a somewhat nice effect but not very special. Not until I started to play around and rotating each pixel by 90 degrees increments yielding a very prominent pattern. While I was kinda surprised at the outcome it seems it&#8217;s too limited to be of any use.</p>
<p><img class="alignnone size-large wp-image-2402" title="Rotated RGB pixels" src="http://monovektor.com/wp-content/uploads/2012/03/ras_rgb_rotate-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2401" title="Rotated RGB pixels zoomed" src="http://monovektor.com/wp-content/uploads/2012/03/ras_rgb_rotate_zoom-590x327.jpg" alt="" width="590" height="327" /></p>
<p>In an effort to reduce the patterning a bit I let the &#8220;rgb-pixels&#8221; rotate randomly, again in 90 degrees increments.</p>
<p><img class="alignnone size-large wp-image-2405" title="Randomly rotated RGB pixels" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_random_rotate-590x590.jpg" alt="" width="590" height="590" /></p>
<p>This could have been it had I not kept on manipulating the outcome. I isolated the different color channels in Photoshop but neither the red nor the blue channel where very interesting. The green one, though, was way cooler.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_comb.jpg"><img class="alignnone size-large wp-image-2426" title="Red &amp; blue channels" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_comb-590x295.jpg" alt="" width="590" height="295" /></a></p>
<p><img class="alignnone size-large wp-image-2425" title="Green channel" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_green-590x590.jpg" alt="" width="590" height="590" /></p>
<p>Clearly this cross-hatch pattern has a lot more to offer than the previous two. So much so, in fact, that I imported the result to Photoshop where I ramped up the contrast and had the green color desaturated.</p>
<p><img class="alignnone size-large wp-image-2430" title="Greens turned gray" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_gray-590x590.jpg" alt="" width="590" height="590" /></p>
<p>I feel the end-result is interesting enough to warrant its own script. Got to get to it.</p>
<p><strong>DASHED RGB PIXEL RASTER</strong><br />
When thinking of CRT pixels I came up with yet another way. What if the red, green and blue intensity of each pixel was always at its maximum value and instead just activate parts of it. I don&#8217;t really know how to explain it, but I&#8217;ll give it a try. Below, anyway, is the final outcome and at first, it didn&#8217;t come out quite as I expected. It looks kinda inverted, but&#8230;</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_default.jpg"><img class="alignnone size-large wp-image-2337" title="Dashed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_default-590x590.jpg" alt="" width="590" height="590" /></a></p>
<p>&#8230;the colors are still preserved and when adding a black background it turns the image into this.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background.jpg"><img class="alignnone size-large wp-image-2336" title="Dashed with black background" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background-590x590.jpg" alt="" width="590" height="590" /></a></p>
<p><img class="alignnone size-large wp-image-2335" title="Zoomed dashed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background_zoom-590x337.jpg" alt="" width="590" height="337" /></p>
<p>Each of the sampled areas are divided into 3 x 8 &#8220;cells&#8221;. The higher value of each color channel the more of the &#8220;cells&#8221; are going to be filled in.</p>
<p><img class="alignnone size-large wp-image-2338" title="Average color/dashed pixel comparisson" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_pixel_compare-590x280.jpg" alt="" width="590" height="280" /></p>
<p>For instance, above is the average color of the complete Lenna image. The color components are, [177, 99, 106], so dividing by 32 and rounding to its nearest integer on each channel, gives [6, 3, 3]. So, for the red channel, 6 out of 8 &#8220;cells&#8221; are filled. Green channel, 3 out of 8 are filled and for the blue &#8211; yep you guessed it &#8211; 3 out of 8. These numbers are then randomly distributed which means that two colors with exactly the same channel values might not be diplayed in the same way.<br />
Unfortunately, Illustrator can only make dashed strokes with a maximum of three dashes and three gaps. Therefore, a line in the form of;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [dash, gap, dash, gap, dash, gap, dash]</pre>
<p>will not display correctly as Illustrator simply ignores the input from the last dash and onwards. Instead &#8211; as a workaround &#8211; the last dash will have to be added to the first. So, let&#8217;s say a color channel array looks like this;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [1, 0, 1, 0, 1, 0, 2]</pre>
<p>In order to be a valid dash array it would have to be re-arranged like this;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [3, 0, 1, 0, 1, 0]</pre>
<p>I don&#8217;t know if I&#8217;m making any sense trying to explain how it works but the end-result is quite nice, I think.</p>
<p><strong>RGB + CMYK PIXEL RASTER</strong><br />
Now this is starting to get a little too far fetched. I split each sample area into an 8 &#8220;cell&#8221; pixel, converted all color channels into binary and performed almost like a bitwise OR operation.</p>
<p><img class="alignnone size-large wp-image-2349" title="RGB + CMYK pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/ras_cmy_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2418" title="Color comparisson" src="http://monovektor.com/wp-content/uploads/2012/03/Screen-shot-2012-03-14-at-12.57.04-PM-590x281.png" alt="" width="590" height="281" /></p>
<p>The same average image color as before. The color channels &#8211; in binary &#8211; reads like:</p>
<pre class="brush: jscript; light: true; title: ; notranslate">red   = 10110100
green = 01100011
blue  = 01101001</pre>
<p>Then, taking one number from each channel in sequential order yields RGB values as such:</p>
<pre class="brush: jscript; light: true; title: ; notranslate">Red   = rgb(1, 0, 0)
Cyan  = rgb(0, 1, 1)
White = rgb(1, 1, 1)
Red   = rgb(1, 0, 0)
Blue  = rgb(0, 0, 1)
Red   = rgb(1, 0, 0)
Green = rgb(0, 1, 0)</pre>
<p>and finally</p>
<pre class="brush: jscript; light: true; title: ; notranslate">Cyan  = rgb(0, 1, 1)</pre>
<p><img class="alignnone size-large wp-image-2348" title="Zoomed RGB + CMYK pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_cmy_zoom-590x298.jpg" alt="" width="590" height="298" /></p>
<p>I know, I&#8217;m not making any sense here and I think the outcome is not very comprehensive either, or nice for that matter. Maybe it could used for glitch art or something. Anyway, one can BARELY work out some details in the image so I guess this one is the least useful of the bunch.</p>
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		<item>
		<title>&gt;&gt;&gt; SCANNING AREA </title>
		<link>http://monovektor.com/2011/10/scanning-area/</link>
		<comments>http://monovektor.com/2011/10/scanning-area/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 23:20:47 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Glitch Art]]></category>
		<category><![CDATA[Nine Inch Nails]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[Textures]]></category>
		<category><![CDATA[thumb]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1303</guid>
		<description><![CDATA[In my on-going quest of finding ways to make nice and interesting textures (one of the reason that I&#8217;m on the lookout for an old analog Xerox machine), I read a tutorial somewhere (I really should make more use of ⌘ + B) where the guy writing had a pretty neat trick to create his <a href="http://monovektor.com/2011/10/scanning-area/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/10/scanning-area/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/10/scanning-area/&t=>>> SCANNING AREA <<<">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>In my on-going quest of finding ways to make nice and interesting textures (one of the reason that I&#8217;m on the lookout for an old analog Xerox machine), I read a tutorial somewhere (I really should make more use of ⌘ + B) where the guy writing had a pretty neat trick to create his own textures. He simply made a scan of empty air with the lid open. This, surprise surprise, only resulted in a empty, white image. Not very useful.<br />
Until he bumped up the levels and a natural, colored distortion appeared as a frame around the image.</p>
<p>Hey, I just remembered! It was <a title="JamesZilla" href="http://www.jameszilla.co.uk/" target="_blank">James Davies</a>&#8216; <a title="Creating a Space-Helmeted Future Retro Illustration" href="http://psd.tutsplus.com/tutorials/tutorials-effects/creating-a-space-helmeted-future-retro-illustration/" target="_blank">tutorial</a> over at <a title="PSDTuts+" href="http://psd.tutsplus.com/" target="_blank">PSDTuts+</a> and I was wrong, he scanned with the lid down. I however, scanned an empty bed with the lid open and got a completely different result. Especially when I inverted the colors.</p>
<p style="text-align: left;"><img class="size-full wp-image-1363" title="A Scanner Brightly" src="http://monovektor.com/wp-content/uploads/2011/10/Avatar_PNG.png" alt="" width="590" height="835" />The image was scanned at 600dpi so this copy is severely reduced in size and resolution but the details are pretty nice when observed close enough, as in the image below (click to enlarge).<br />
<a href="http://monovektor.com/wp-content/uploads/2011/10/Screen-shot-2011-10-02-at-1.18.40-PM.png"><img class="size-large wp-image-1365" title="Close-Up" src="http://monovektor.com/wp-content/uploads/2011/10/Screen-shot-2011-10-02-at-1.18.40-PM-590x329.png" alt="" width="590" height="329" /></a></p>
<p>Next I scanned my hand but held it an inch or two above the scanner to produce this blurry (due to both motion and being out of focus) image.</p>
<p><img class="size-large wp-image-1364 alignleft" title="The Hand From The Sky" src="http://monovektor.com/wp-content/uploads/2011/10/Scanned-Hand-590x811.jpg" alt="" width="590" height="811" /></p>
<p>This was clearly at a time when I was listening to the <a title="NIN: Year Zero" href="http://en.m.wikipedia.org/wiki/Year_Zero_%28album%29" target="_blank">Year Zero</a> album by <a title="NIN" href="http://www.nin.com/" target="_blank">Nine Inch Nails</a>.<img class="size-full wp-image-1335 alignleft" title="NIN: Year Zero" src="http://monovektor.com/wp-content/uploads/2011/10/hand.png" alt="" width="590" height="694" /></p>
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		<title>BACK ISSUES</title>
		<link>http://monovektor.com/2011/09/back-issues/</link>
		<comments>http://monovektor.com/2011/09/back-issues/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 16:18:14 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Books & Magazines]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Fonts]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Glitch Art]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[Nine Inch Nails]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1244</guid>
		<description><![CDATA[I just ordered some back issues &#8211; five to be exact &#8211; of IdN a couple of days ago. Great mag with diverse, new topics in every issue. I first heard about it when Nine Inch Nails art director Rob Sheridan twittered about being featured within as a glitch artist. I was a complete stranger <a href="http://monovektor.com/2011/09/back-issues/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/09/back-issues/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/09/back-issues/&t=BACK ISSUES">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p style="text-align: left;">I just ordered some back issues &#8211; five to be exact &#8211; of <a title="IdN" href="http://idnworld.com/" target="_blank">IdN</a> a couple of days ago. Great mag with diverse, new topics in every issue. I first heard about it when <a title="NIN" href="http://www.nin.com/" target="_blank">Nine Inch Nails</a> art director <a title="Rob Sheridan" href="http://rob-sheridan.com/" target="_blank">Rob Sheridan</a> twittered about being featured within as a glitch artist.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/09/With-Teeth.jpg"><img class="size-large wp-image-1266" title="[With Teeth]" src="http://monovektor.com/wp-content/uploads/2011/09/With-Teeth-590x590.jpg" alt="" width="590" height="590" /></a> <span id="more-1244"></span><a href="http://monovektor.com/wp-content/uploads/2011/09/The-Social-Network.jpg"><img class="aligncenter size-large wp-image-1268" title="The Social Network" src="http://monovektor.com/wp-content/uploads/2011/09/The-Social-Network-590x590.jpg" alt="" width="590" height="590" /></a>I was a complete stranger to this magazine and I had never before heard about glitch art (although I was always curious as to how he designed the With Teeth and The Social Network record sleeves) but it seemed good enough for a one-year subscription. No regrets there, every page in this magazine is jam-packed with enormously inspiring images and there&#8217;s not even a single advert as well. Apparently, I&#8217;ve missed out on quite a bit, but luckily they are available for back orders so these are the ones I have picked up. Looking forward&#8230;</p>
<p style="text-align: left;"><strong>IdN: v17n6 &#8211; The Minimalism Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v17n6"><img class="size-large wp-image-1247 aligncenter" title="IdN v17n6: Minimalism Issue" src="http://monovektor.com/wp-content/uploads/2011/09/600w-590x744.jpg" alt="" width="590" height="744" /></a></p>
<p><strong>IdN: v17n2 &#8211; The Retro Graphics Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v17n2"><img class="size-large wp-image-1251 aligncenter" title="IdN v17n2: Retro Graphics" src="http://monovektor.com/wp-content/uploads/2011/09/600wv-590x748.jpg" alt="" width="590" height="748" /></a><strong>IdN: v16n3 &#8211; The Typography Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v16n3"><img class="size-large wp-image-1248 aligncenter" title="IdN v16n3: Typography Issue" src="http://monovektor.com/wp-content/uploads/2011/09/600wb-590x743.jpg" alt="" width="590" height="743" /></a><strong>IdN: v15n5 &#8211; The Geometric Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v15n5"><img class="size-large wp-image-1250 aligncenter" title="IdN v15n5: The Geometric Issue" src="http://monovektor.com/wp-content/uploads/2011/09/600wn-590x746.jpg" alt="" width="590" height="746" /></a><strong>IdN: v15n4 &#8211; The Infographics Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v15n4"><img class="size-large wp-image-1249 aligncenter" title="IdN v15n4: We love infographics" src="http://monovektor.com/wp-content/uploads/2011/09/600wm-590x750.jpg" alt="" width="590" height="750" /></a></p>
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