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	<title>Monovektor &#187; Rasters</title>
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		<title>THREE&#8217;S A CHARM</title>
		<link>http://monovektor.com/2013/01/threes-a-charm/</link>
		<comments>http://monovektor.com/2013/01/threes-a-charm/#comments</comments>
		<pubDate>Thu, 10 Jan 2013 06:07:17 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
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		<category><![CDATA[Saville]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2994</guid>
		<description><![CDATA[During a late night web crawling session I found out that someone have reverse engineered (very much like I did) the Afternow Script. This was, as I&#8217;ve said before, the first attempt of a script that I ever made. It is also the one script I&#8217;ve done that have generated the most requests. Since Scriptographer <a href="http://monovektor.com/2013/01/threes-a-charm/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2013/01/threes-a-charm/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2013/01/threes-a-charm/&t=THREE&#8217;S A CHARM">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>During a late night web crawling session I found out that someone have reverse engineered (very much like I did) the <a href="http://scriptographer.org/Gallery/Afternow/">Afternow Script</a>. This was, as I&#8217;ve said before, the first attempt of a script that I ever made. It is also the one script I&#8217;ve done that have generated the most requests. Since Scriptographer is dead now I figure it couldn&#8217;t harm to link to it now, hope you don&#8217;t mind Jürg. The code is <a href="http://www.drgs.no/" target="_blank">here</a> and below are images of the three variations.</p>
<p>First out is the original Afternow.<br />
<img class="alignnone size-full" alt="20130110-065854.jpg" src="http://monovektor.com/wp-content/uploads/2013/01/20130110-065854.jpg" width="590" height="415" />Followed by my own version.<br />
<a href="http://monovektor.com/wp-content/uploads/2011/02/Picture-12.png"><img class="alignnone size-large wp-image-145" alt="Depth map" src="http://monovektor.com/wp-content/uploads/2011/02/Picture-12-590x403.png" width="590" height="403" /></a>And lastly the one I found tonight.<br />
<a href="http://monovektor.com/wp-content/uploads/2013/01/goodbye_muscles.jpg"><img class="alignnone size-large wp-image-2995" alt="Another Saville" src="http://monovektor.com/wp-content/uploads/2013/01/goodbye_muscles-590x460.jpg" width="590" height="460" /></a></p>
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		<title>DREDDFUL RASTER</title>
		<link>http://monovektor.com/2012/12/dreddful-raster/</link>
		<comments>http://monovektor.com/2012/12/dreddful-raster/#comments</comments>
		<pubDate>Sat, 15 Dec 2012 20:59:40 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
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		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Diagrams]]></category>
		<category><![CDATA[Judge Dredd]]></category>
		<category><![CDATA[Rasters]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2518</guid>
		<description><![CDATA[Yet another raster. This time I made it into pie charts. Each pie chart displays its sub-divided areas amount of red, green and blue in relation to each other. White will therefore be made up of three equal parts of maximum red, green and blue. See for yourself. I also made a polar area diagram <a href="http://monovektor.com/2012/12/dreddful-raster/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/12/dreddful-raster/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/12/dreddful-raster/&t=DREDDFUL RASTER">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>Yet another raster. This time I made it into pie charts. Each pie chart displays its sub-divided areas amount of red, green and blue in relation to each other. White will therefore be made up of three equal parts of maximum red, green and blue. See for yourself.</p>
<p><img class="alignnone size-large wp-image-2519" title="Dredd, Pie Chart" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.26.35-AM-590x711.png" width="590" height="711" /><span id="more-2518"></span><img class="alignnone size-large wp-image-2520" title="Pie Chart" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.28.15-AM-590x778.png" width="590" height="778" /></p>
<p>I also made a polar area diagram raster. As the sectors will grow, or shrink, depending on the amount of color there will be more background, thus yielding a slightly darker image compared to the pie chart raster.</p>
<p><img class="alignnone size-large wp-image-2529" title="Dredd" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.59.07-AM-590x341.png" width="590" height="341" /><img class="alignnone size-large wp-image-2522" title="Dredd, Polar Area Diagram" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.33.08-AM-590x688.png" width="590" height="688" /><img class="alignnone size-large wp-image-2523" title="Polar Area Diagram" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.37.38-AM-590x779.png" width="590" height="779" /></p>
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		<title>SCRIPT: CROSS-HATCH RASTER</title>
		<link>http://monovektor.com/2012/03/cross-hatchlings/</link>
		<comments>http://monovektor.com/2012/03/cross-hatchlings/#comments</comments>
		<pubDate>Fri, 16 Mar 2012 00:56:08 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
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		<guid isPermaLink="false">http://monovektor.com/?p=2485</guid>
		<description><![CDATA[As I was fiddling around with a bunch of raster effects (covered in this post) I stumbled upon a nice look that I felt I had to cultivate. I wrote and posted the script at the Scriptographer homepage. I think it made quite the nice cross-hatch pattern by dividing the stroke width by three. When <a href="http://monovektor.com/2012/03/cross-hatchlings/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/03/cross-hatchlings/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/03/cross-hatchlings/&t=SCRIPT: CROSS-HATCH RASTER">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>As I was fiddling around with a bunch of raster effects (covered in <a title="EXPERIMENTING WITH LENNA" href="http://monovektor.com/2012/03/experimenting-with-lenna/">this post</a>) I stumbled upon a nice look that I felt I had to cultivate. I wrote and posted the <a title="Cross Hatch Raster" href="http://scriptographer.org/scripts/raster-scripts/cross-hatch-raster/" target="_blank">script</a> at the <a title="Scriptographer" href="http://scriptographer.org/" target="_blank">Scriptographer</a> homepage. I think it made quite the nice cross-hatch pattern by dividing the stroke width by three.</p>
<p><img class="alignnone size-large wp-image-2486" title="Cross-Hatch Raster" src="http://monovektor.com/wp-content/uploads/2012/03/CH-Raster-01-590x590.jpg" alt="" width="590" height="590" /></p>
<p><span id="more-2485"></span></p>
<p>When dividing the stroke width with a smaller number, a &#8220;thicker&#8221; pattern emerged.</p>
<p><img class="alignnone size-large wp-image-2488" title="Cross-Hatch Raster" src="http://monovektor.com/wp-content/uploads/2012/03/CH-Raster-03-590x591.png" alt="" width="590" height="591" /></p>
<p>Going below 1, another surprising effect happened&#8230;</p>
<p><img class="alignnone size-large wp-image-2487" title="Cross-Hatch Raster with different effect" src="http://monovektor.com/wp-content/uploads/2012/03/CH-Raster-02-590x588.jpg" alt="" width="590" height="588" /></p>
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		<title>EXPERIMENTING WITH LENNA</title>
		<link>http://monovektor.com/2012/03/experimenting-with-lenna/</link>
		<comments>http://monovektor.com/2012/03/experimenting-with-lenna/#comments</comments>
		<pubDate>Thu, 15 Mar 2012 12:21:03 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
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		<category><![CDATA[Dithering]]></category>
		<category><![CDATA[Glitch Art]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Pixelart]]></category>
		<category><![CDATA[Rasters]]></category>
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		<guid isPermaLink="false">http://monovektor.com/?p=2328</guid>
		<description><![CDATA[I have been experimenting with different kinds of raster effects lately. Not really breaking any new grounds here but it is fun to try to come up with new stuff and just to play around for a while. The hardest part is to find a suitable image to apply these effects on and most of <a href="http://monovektor.com/2012/03/experimenting-with-lenna/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/03/experimenting-with-lenna/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/03/experimenting-with-lenna/&t=EXPERIMENTING WITH LENNA">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>I have been experimenting with different kinds of raster effects lately. Not really breaking any new grounds here but it is fun to try to come up with new stuff and just to play around for a while. The hardest part is to find a suitable image to apply these effects on and most of the time I just throw some random image just lying in the downloads folder. Then it hit me, I&#8217;ve read about this picture that is somewhat associated with image processing experiments (I believe it was on <a title="Halftone dithering" href="http://caca.zoy.org/wiki/libcaca/study/introduction" target="_blank">this site</a> about dithering). Not because it&#8217;s an optimal image for such operations, on the contrary actually, but because it was what was laying around in time of need. So, without further ado, meet <a title="Wikipedia on Lenna" href="http://en.wikipedia.org/wiki/Lenna" target="_blank">Lenna</a>.</p>
<p><img class="alignnone size-full wp-image-2330" title="Lenna" src="http://monovektor.com/wp-content/uploads/2012/03/Lenna.png" alt="" width="512" height="512" /></p>
<p>Now, when I had an image to work with I quickly wrote a function that divide the image into a number of rectangles that then takes on the average color of its underlying area &#8211; I&#8217;ll be refering to this rectangle as the color sampling area. This function then calls other small functions that applies all the different rasters I could think of. Here is a run-down of the effects.</p>
<p><strong>STANDARD MOSAIC RASTER</strong><br />
This is a pretty straight forward mosaic raster effect but I managed to optimize the process as it&#8217;s usually made by drawing a bunch of rectangles that acts like a pixel. This will put considerable strain to Illustrator because, as we all know, a rectangle has four corners that it has to keep track of. Therefore the amount of anchor points will be four times that of the number of objects.</p>
<p><img class="alignnone size-large wp-image-2340" title="Average color" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p>The image above contains 16,384 rectangle objects which would, under normal circumstances, equal to 65,536 anchor points. But, instead of making rectangles I&#8217;m drawing the objects as vertical lines with strokes applied to the lines the size of the sample area. This way I get by with only half of the anchor points; 32,768. The two images below show the difference.</p>
<p><img class="alignnone size-large wp-image-2339" title="Rectangle paths" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_block_zoom-590x288.jpg" alt="" width="590" height="288" /></p>
<p>351 rectangles = 1,404 anchor points</p>
<p><img class="alignnone size-large wp-image-2343" title="Stroked paths" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_stroke_zoom-590x288.jpg" alt="" width="590" height="288" /></p>
<p>351 paths = 702 anchor points</p>
<p>Another advantage, I think, is that I can choose to modify the width of the strokes. Below is an image that has the exact same properties as the previous only the stroke width is half of the color sampled area. This results in a kind of white, vertical interference pattern.</p>
<p><img class="alignnone size-large wp-image-2342" title="Half-width strokes" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_half-590x587.jpg" alt="" width="590" height="587" /></p>
<p><img class="alignnone size-large wp-image-2341" title="Zoomed half-width strokes" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_half_zoom-590x269.jpg" alt="" width="590" height="269" /></p>
<p><strong>RGB PIXEL RASTER</strong><br />
This is supposed to imitate the pixels of old cathode ray TVs. Nothing fancy but just something that I had to try out.</p>
<p><img class="alignnone size-large wp-image-2344" title="RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2347" title="Zoomed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_zoom-590x348.jpg" alt="" width="590" height="348" /></p>
<p>It made for a somewhat nice effect but not very special. Not until I started to play around and rotating each pixel by 90 degrees increments yielding a very prominent pattern. While I was kinda surprised at the outcome it seems it&#8217;s too limited to be of any use.</p>
<p><img class="alignnone size-large wp-image-2402" title="Rotated RGB pixels" src="http://monovektor.com/wp-content/uploads/2012/03/ras_rgb_rotate-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2401" title="Rotated RGB pixels zoomed" src="http://monovektor.com/wp-content/uploads/2012/03/ras_rgb_rotate_zoom-590x327.jpg" alt="" width="590" height="327" /></p>
<p>In an effort to reduce the patterning a bit I let the &#8220;rgb-pixels&#8221; rotate randomly, again in 90 degrees increments.</p>
<p><img class="alignnone size-large wp-image-2405" title="Randomly rotated RGB pixels" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_random_rotate-590x590.jpg" alt="" width="590" height="590" /></p>
<p>This could have been it had I not kept on manipulating the outcome. I isolated the different color channels in Photoshop but neither the red nor the blue channel where very interesting. The green one, though, was way cooler.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_comb.jpg"><img class="alignnone size-large wp-image-2426" title="Red &amp; blue channels" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_comb-590x295.jpg" alt="" width="590" height="295" /></a></p>
<p><img class="alignnone size-large wp-image-2425" title="Green channel" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_green-590x590.jpg" alt="" width="590" height="590" /></p>
<p>Clearly this cross-hatch pattern has a lot more to offer than the previous two. So much so, in fact, that I imported the result to Photoshop where I ramped up the contrast and had the green color desaturated.</p>
<p><img class="alignnone size-large wp-image-2430" title="Greens turned gray" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_gray-590x590.jpg" alt="" width="590" height="590" /></p>
<p>I feel the end-result is interesting enough to warrant its own script. Got to get to it.</p>
<p><strong>DASHED RGB PIXEL RASTER</strong><br />
When thinking of CRT pixels I came up with yet another way. What if the red, green and blue intensity of each pixel was always at its maximum value and instead just activate parts of it. I don&#8217;t really know how to explain it, but I&#8217;ll give it a try. Below, anyway, is the final outcome and at first, it didn&#8217;t come out quite as I expected. It looks kinda inverted, but&#8230;</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_default.jpg"><img class="alignnone size-large wp-image-2337" title="Dashed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_default-590x590.jpg" alt="" width="590" height="590" /></a></p>
<p>&#8230;the colors are still preserved and when adding a black background it turns the image into this.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background.jpg"><img class="alignnone size-large wp-image-2336" title="Dashed with black background" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background-590x590.jpg" alt="" width="590" height="590" /></a></p>
<p><img class="alignnone size-large wp-image-2335" title="Zoomed dashed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background_zoom-590x337.jpg" alt="" width="590" height="337" /></p>
<p>Each of the sampled areas are divided into 3 x 8 &#8220;cells&#8221;. The higher value of each color channel the more of the &#8220;cells&#8221; are going to be filled in.</p>
<p><img class="alignnone size-large wp-image-2338" title="Average color/dashed pixel comparisson" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_pixel_compare-590x280.jpg" alt="" width="590" height="280" /></p>
<p>For instance, above is the average color of the complete Lenna image. The color components are, [177, 99, 106], so dividing by 32 and rounding to its nearest integer on each channel, gives [6, 3, 3]. So, for the red channel, 6 out of 8 &#8220;cells&#8221; are filled. Green channel, 3 out of 8 are filled and for the blue &#8211; yep you guessed it &#8211; 3 out of 8. These numbers are then randomly distributed which means that two colors with exactly the same channel values might not be diplayed in the same way.<br />
Unfortunately, Illustrator can only make dashed strokes with a maximum of three dashes and three gaps. Therefore, a line in the form of;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [dash, gap, dash, gap, dash, gap, dash]</pre>
<p>will not display correctly as Illustrator simply ignores the input from the last dash and onwards. Instead &#8211; as a workaround &#8211; the last dash will have to be added to the first. So, let&#8217;s say a color channel array looks like this;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [1, 0, 1, 0, 1, 0, 2]</pre>
<p>In order to be a valid dash array it would have to be re-arranged like this;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [3, 0, 1, 0, 1, 0]</pre>
<p>I don&#8217;t know if I&#8217;m making any sense trying to explain how it works but the end-result is quite nice, I think.</p>
<p><strong>RGB + CMYK PIXEL RASTER</strong><br />
Now this is starting to get a little too far fetched. I split each sample area into an 8 &#8220;cell&#8221; pixel, converted all color channels into binary and performed almost like a bitwise OR operation.</p>
<p><img class="alignnone size-large wp-image-2349" title="RGB + CMYK pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/ras_cmy_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2418" title="Color comparisson" src="http://monovektor.com/wp-content/uploads/2012/03/Screen-shot-2012-03-14-at-12.57.04-PM-590x281.png" alt="" width="590" height="281" /></p>
<p>The same average image color as before. The color channels &#8211; in binary &#8211; reads like:</p>
<pre class="brush: jscript; light: true; title: ; notranslate">red   = 10110100
green = 01100011
blue  = 01101001</pre>
<p>Then, taking one number from each channel in sequential order yields RGB values as such:</p>
<pre class="brush: jscript; light: true; title: ; notranslate">Red   = rgb(1, 0, 0)
Cyan  = rgb(0, 1, 1)
White = rgb(1, 1, 1)
Red   = rgb(1, 0, 0)
Blue  = rgb(0, 0, 1)
Red   = rgb(1, 0, 0)
Green = rgb(0, 1, 0)</pre>
<p>and finally</p>
<pre class="brush: jscript; light: true; title: ; notranslate">Cyan  = rgb(0, 1, 1)</pre>
<p><img class="alignnone size-large wp-image-2348" title="Zoomed RGB + CMYK pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_cmy_zoom-590x298.jpg" alt="" width="590" height="298" /></p>
<p>I know, I&#8217;m not making any sense here and I think the outcome is not very comprehensive either, or nice for that matter. Maybe it could used for glitch art or something. Anyway, one can BARELY work out some details in the image so I guess this one is the least useful of the bunch.</p>
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		<title>BLOCK RASTER: REVISITED, REVIVED &amp; REVISED</title>
		<link>http://monovektor.com/2012/02/block-raster-revisited-revived-revised/</link>
		<comments>http://monovektor.com/2012/02/block-raster-revisited-revived-revised/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 21:00:57 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Rasters]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2137</guid>
		<description><![CDATA[Some days ago I saw this project called Blocky Earth by Jaume Sánchez (image above) which reminded me of my old isometric block raster script (image below). Looking at the code now, I have to say that there are a bunch of things I would have done different had I done it today, so I spent last night <a href="http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&t=BLOCK RASTER: REVISITED, REVIVED &#038; REVISED">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED:%20http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&title=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&title=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><img class="size-large wp-image-2151 alignnone" title="Google Maps Blocks" src="http://monovektor.com/wp-content/uploads/2012/02/Google-Maps-Blocks-590x294.jpg" alt="" width="590" height="294" />Some days ago I saw this project called <a title="Blocky Earth" href="http://www.chromeexperiments.com/detail/blocky-earth/" target="_blank">Blocky Earth</a> by <a title="Jaume Sánchez" href="http://www.clicktorelease.com/" target="_blank">Jaume Sánchez</a> (image above) which reminded me of my old <a title="ISOMETRIC BLOCKS" href="http://monovektor.com/2011/02/isometric-blocks/">isometric block raster script</a> (image below). Looking at the code now, I have to say that there are a bunch of things I would have done different had I done it today, so I spent last night rewriting it. As the script got a well deserved overhaul I also took the time to put in some things that I felt was going to add a nice touch.<img class="size-large wp-image-2156 alignnone" title="Block Raster" src="http://monovektor.com/wp-content/uploads/2012/02/b_02_No-Outlines-590x396.jpg" alt="" width="590" height="396" />What follows are images and short descriptions of how these add-ons work.</p>
<p><span id="more-2137"></span></p>
<p>&nbsp;</p>
<p><img class="alignnone size-full wp-image-2236" title="Block Raster Settings" src="http://monovektor.com/wp-content/uploads/2012/02/settings.png" alt="" width="228" height="405" /></p>
<p>&nbsp;</p>
<p><strong>Lighting</strong><br />
Maybe the biggest addition to the script are the three sliders (one for each side of the blocks; top, left &amp; right) to adjust the amount of light falling on each side. This can be used both as a way to increase the contrast &#8211; like in the image below &#8211; as well as change the entire lighting direction.<img class="size-large wp-image-2195 alignnone" title="Lighting Modified/Default" src="http://monovektor.com/wp-content/uploads/2012/02/b_Lighting-590x213.jpg" alt="" width="590" height="213" /></p>
<p>&nbsp;</p>
<p><strong>Elevate</strong><br />
This function was actually included in the previous version but I&#8217;ll consider it new anyway. What this list does is to simply tell the script that either &#8216;Light&#8217; or &#8216;Dark&#8217; colors should be elevated. The script checks the brightness level of the sampled area and uses that value as a multiplier with the Max Height value. Therefore, as the &#8216;Light&#8217; value is default, lighter blocks are rendered higher, of course the same happens with dark blocks if Elevate is set to &#8216;Dark&#8217;.<br />
<img class="wp-image-2166 alignnone" title="Light/Dark Elevation" src="http://monovektor.com/wp-content/uploads/2012/02/b_Elevation-590x221.jpg" alt="" width="590" height="221" /></p>
<p>&nbsp;</p>
<p><strong>Draw Non-Elevated &amp; Threshold</strong><br />
Having this option turned OFF when running the script with images with an overall uniform background can be useful to not draw blocks of limited height that would otherwise be drawn as a thin flat object. The accompanying Threshold value &#8211; enabled ONLY if Draw Non-Elevated is turned OFF &#8211; is the amount by how high a block needs to be in order to be drawn by the script. Note that the threshold is limited to values between zero and the Max Height value, the maximum threshold value will vary accordingly.<img class="size-large wp-image-2202 alignnone" title="Draw Flats &amp; Threshold" src="http://monovektor.com/wp-content/uploads/2012/02/b_Flats-590x852.jpg" alt="" width="590" height="852" /></p>
<p>&nbsp;</p>
<p><strong>Outlines</strong><br />
I&#8217;ve also added an option to turn the outlines ON and OFF. Not very big enhancment as it is very easy to just turn of the stroke of all selected objects directly inside Illustrator but I thought this way was more convenient.<img class="size-large wp-image-2162 alignnone" title="Stroke Option ON/OFF" src="http://monovektor.com/wp-content/uploads/2012/02/b_Strokes-590x212.jpg" alt="" width="590" height="212" /></p>
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		<title>CRIPPLING STIPPLING</title>
		<link>http://monovektor.com/2011/12/crippling-stippling/</link>
		<comments>http://monovektor.com/2011/12/crippling-stippling/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 14:44:07 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Dithering]]></category>
		<category><![CDATA[Halftone Patterns]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[Stippling]]></category>
		<category><![CDATA[Vectoraster]]></category>
		<category><![CDATA[Voronoi]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1922</guid>
		<description><![CDATA[This post is part of, and my reply to, a discussion on the Scriptographer forum regarding how to emulate stippling. I have been thinking of a script like this for a long time &#8211; well, I&#8217;d say it&#8217;s more of a pseudo-stochastic raster than a stippler &#8211; but along the way, more and more problems <a href="http://monovektor.com/2011/12/crippling-stippling/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/12/crippling-stippling/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/12/crippling-stippling/&t=CRIPPLING STIPPLING">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>This post is part of, and my reply to, a discussion on the <a title="Stippling Effect" href="http://scriptographer.org/forum/wish-list/stippling-effect/?pos=0#Post-4378" target="_blank">Scriptographer</a> forum regarding how to emulate <a title="Stippling" href="http://en.wikipedia.org/wiki/Stippling" target="_blank">stippling</a>. I have been thinking of a script like this for a long time &#8211; well, I&#8217;d say it&#8217;s more of a pseudo-stochastic raster than a stippler &#8211; but along the way, more and more problems have become apparent. Nevertheless, I wanted to be sure so I wrote a quick and dirty script to see how my theories would hold up.<br />
<img class="aligncenter size-large wp-image-1936" title="Iä! Iä! Cthulhu Fhtagn!" src="http://monovektor.com/wp-content/uploads/2011/12/PSR-05-590x590.png" alt="" width="590" height="590" /></p>
<p><span id="more-1922"></span></p>
<p>My way about this problem is that I divided an image into smaller squares (in this case a roughly 800 x 750 image would be divided into 32 x 32 squares).<br />
<img class="aligncenter size-large wp-image-1925" title="Iä! Iä! Shub niggurath!" src="http://monovektor.com/wp-content/uploads/2011/12/PSR-06-590x589.png" alt="" width="590" height="589" />From each square I would sample its color. Based on that colors light intensity (a value somewhere between 0-1), a predefined maximum number of dots &#8211; I used 36 &#8211; was to be multiplied and randomly placed inside that square as such;</p>
<p><em>dot distribution = {more < intensity > less}</em><br />
<img class="aligncenter size-large wp-image-1923" title="Ph'nglui Mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn." src="http://monovektor.com/wp-content/uploads/2011/12/PSR-02-590x590.png" alt="" width="590" height="590" />The result as you can see is an almost uniform distribution of some 40,000+ dots. There is virtually no contrast. If you squint your eyes you just might see some density variation, if you&#8217;re lucky! Next step was to try out a variable dot size version;</p>
<p><em>dot distribution = {more &#038; larger < intensity > less &#038; smaller}</em><br />
<img class="aligncenter size-large wp-image-1924" title="That is not dead..." src="http://monovektor.com/wp-content/uploads/2011/12/PSR-03-590x588.png" alt="" width="590" height="588" />This showed much improvement in terms of contrast but the details are absent because of the size of the sample area.<br />
Reducing the sample area would greatly increase the number of dots. Lets say I subdivide the image into 64 x 64 squares instead of 32 x 32, and the maximum number of dots per square remains the same &#8211; 36 dots &#8211; the total dot count would go from 36,864 to 147,456.<br />
In order to get some discernible details at all on a medium sized image of say 800 x 600, I wouldn&#8217;t go higher than 12 x 12 pixels per subdivision (~ 66 x 50 sample areas).<img class="aligncenter size-large wp-image-1939" title="...which can eternal lie," src="http://monovektor.com/wp-content/uploads/2011/12/PSR-07-590x590.png" alt="" width="590" height="590" />An image subdivided into 66 x 50 areas with a maximum of 36 dots per area could yield a maximum of 118,800 dots. Each dot consists of 2-4 anchors (depending on how you choose to draw them little bastards). This brings the total number of anchorpoints to somewhere between 237,600-475,200. A staggering amount and not very pleasant to work with.<br />
Finally I tried the different versions but keeping the color values.<br />
<img class="aligncenter size-large wp-image-1943" title="and with strange aeons..." src="http://monovektor.com/wp-content/uploads/2011/12/PSR-01-590x590.png" alt="" width="590" height="590" />Still no improvement on fidelity and what&#8217;s more is that the square mosaics (kinda like JPEG-artifacting) are even more evident when using colors. Not to mention when dot size is uniform and larger.<br />
<img class="aligncenter size-large wp-image-1944" title="...even death may die." src="http://monovektor.com/wp-content/uploads/2011/12/PSR-04-590x590.png" alt="" width="590" height="590" />I&#8217;d say that unless some sort of voronoi black magic is used, hell even some image quantizing using halftone dithering, it&#8217;s going to be no easy task making a memory efficient stippler in Scriptographer.<a href="http://monovektor.com/wp-content/uploads/2011/12/plant.jpg"><img class="size-large wp-image-1948 aligncenter" title="Fungi of Yuggoth?" src="http://monovektor.com/wp-content/uploads/2011/12/plant-590x310.jpg" alt="" width="590" height="310" /></a>So, until someone comes up with a working script I would suggest using <a title="Vectoraster 4" href="http://www.lostminds.com/content/show_product.php?id=vectoraster4" target="_blank">Vectoraster 4</a> instead &#8211; it&#8217;s only $25 and it comes with a ton of cool features, although it&#8217;s Mac only.<br />
<a href="http://monovektor.com/wp-content/uploads/2011/12/Cthulhu.png"><img class="aligncenter size-large wp-image-1953" title="Cthulhu by Vectoraster 4" src="http://monovektor.com/wp-content/uploads/2011/12/Cthulhu-590x590.png" alt="" width="590" height="590" /></a></p>
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		<title>*BUMP*</title>
		<link>http://monovektor.com/2011/10/bump/</link>
		<comments>http://monovektor.com/2011/10/bump/#comments</comments>
		<pubDate>Sun, 02 Oct 2011 00:20:34 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Halftone Patterns]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[Vectoraster]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1346</guid>
		<description><![CDATA[I&#8217;ve already mentioned Vectoraster in an earlier post but I like it so much that I will push for it yet again! It has been updated with bug fixes and some minor feature additions. Still cheap, buy it!<br /><br /><small><a href="http://monovektor.com/2011/10/bump/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/10/bump/&t=*BUMP*">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=%2ABUMP%2A:%20http://monovektor.com/2011/10/bump/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/10/bump/&title=%2ABUMP%2A">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/10/bump/&title=%2ABUMP%2A">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1348" title="Vectoraster" src="http://monovektor.com/wp-content/uploads/2011/10/Vectoraster.png" alt="" width="590" height="139" />I&#8217;ve already mentioned <a title="Vectoraster 4.0.1" href="http://www.lostminds.com/content/show_product.php?id=vectoraster4" target="_blank">Vectoraster</a> in an earlier <a title="VECTORASTER" href="http://monovektor.com/2011/02/vectoraster/">post</a> but I like it so much that I will push for it yet again! It has been updated with bug fixes and some minor feature additions. Still cheap, buy it!</p>
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		<title>SOMETHING SOMETHING (IN SPANISH)</title>
		<link>http://monovektor.com/2011/08/something-something-in-spanish/</link>
		<comments>http://monovektor.com/2011/08/something-something-in-spanish/#comments</comments>
		<pubDate>Thu, 25 Aug 2011 10:31:36 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1209</guid>
		<description><![CDATA[Iñaki Soria Izquierdo in Barcelona found my script useful and made this with it. It makes me happy!<br /><br /><small><a href="http://monovektor.com/2011/08/something-something-in-spanish/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/08/something-something-in-spanish/&t=SOMETHING SOMETHING (IN SPANISH)">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p><a title="I am Soria" href="http://iamsoria.com/" target="_blank">Iñaki Soria Izquierdo</a> in Barcelona found my <a title="Isometric Raster" href="http://scriptographer.org/scripts/raster-scripts/mosaic-staple-raster/" target="_blank">script</a> useful and made this with it. It makes me happy!</p>
<p><iframe src="http://player.vimeo.com/video/21353313" width="500" height="281" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/08/01.jpg"><img class="size-large wp-image-1216 alignleft" title="Teaching Seminar on Natural Sciences" src="http://monovektor.com/wp-content/uploads/2011/08/01-590x699.jpg" alt="" width="590" height="699" /></a></p>
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		<title>MONOTONE RASTER</title>
		<link>http://monovektor.com/2011/03/monotone-raster/</link>
		<comments>http://monovektor.com/2011/03/monotone-raster/#comments</comments>
		<pubDate>Tue, 01 Mar 2011 11:53:42 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[Tiles]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=219</guid>
		<description><![CDATA[It&#8217;s funny how ideas come and go. Most of my ideas are offsprings from earlier thoughts or works. That&#8217;s certainly the case with my Monotone Raster script, it stems back to the Tile Toy script via Fonticon. Now, this script is probably my least useable one as the outcome wasn&#8217;t very nice or functional. So <a href="http://monovektor.com/2011/03/monotone-raster/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/03/monotone-raster/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/03/monotone-raster/&t=MONOTONE RASTER">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>It&#8217;s funny how ideas come and go. Most of my ideas are offsprings from earlier thoughts or works. That&#8217;s certainly the case with my Monotone Raster script, it stems back to the <a title="Tile Toy" href="http://monovektor.com/2011/02/tile-pattern-toy/" target="_blank">Tile Toy</a> script via <a title="Fonticon" href="http://monovektor.com/2011/02/fonticon/" target="_blank">Fonticon</a>.</p>
<p>Now, this script is probably my least useable one as the outcome wasn&#8217;t very nice or functional. So what does it do then?</p>
<p>Well, the idea was to make a script that would produce a raster image with only one tone. Aptly named Monotone Raster. Since a raster will create dots of varying sizes corresponding to the level of gray of the target image pixels. This is not very hard in <a title="Scriptographer" href="http://www.scriptographer.org/" target="_blank">Scriptographer</a>. But what if I wanted to make a raster image with something other than a circle, or, a raster with multiple objects?</p>
<p>Well, that wasn&#8217;t that hard either so I took it a bit further. What if the objects looked different, but in reality they all had the same amount of black?</p>
<p><img class="alignnone size-full wp-image-315" title="Raster Objects" src="http://monovektor.com/wp-content/uploads/2011/03/Raster-Objects.png" alt="" width="306" height="65" /><br />
<span id="more-219"></span><br />
These objects seem to differ but they all represent 50% black so a rasterized picture would, at a distance, seem to be just a gray square but at closer range some details would appear and reveal a picture. This turned out to be wrong. Close up it didn&#8217;t make any sense at all, just a bunch of squares cluttered together.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/03/Picture-1.png"><img class="alignnone size-large wp-image-320" title="Cluttered" src="http://monovektor.com/wp-content/uploads/2011/03/Picture-1-590x438.png" alt="" width="590" height="438" /></a></p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/03/Picture-3.png"><img class="alignnone size-large wp-image-323" title="Batman" src="http://monovektor.com/wp-content/uploads/2011/03/Picture-3-590x393.png" alt="" width="590" height="393" /></a></p>
<p>However, I encountered alot of problems.</p>
<p>First off, with every object being quite alot bigger than a pixel the resulting raster image would become huge!</p>
<p>Secondly, every object contains many anchors so there would be millions of them making the file size very big.</p>
<p>Thirdly, getting Java to handle this many objects, one per pixel, without running out of memory is virtually impossible. One solution to this problem would be to reduce the target image resolution but that would also make it harder to discern any of the finer details, thus making the raster quite useless.</p>
<p>Although it didn&#8217;t turn out as I had planned I still think it is a novel idea that was definately worth exploring.</p>
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		<title>VECTORASTER</title>
		<link>http://monovektor.com/2011/02/vectoraster/</link>
		<comments>http://monovektor.com/2011/02/vectoraster/#comments</comments>
		<pubDate>Sat, 19 Feb 2011 12:49:49 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Halftone Patterns]]></category>
		<category><![CDATA[Patterns]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[Vectoraster]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=233</guid>
		<description><![CDATA[Just updated this wonderful program to version 4. Vectorraster 4 by Lost Minds is a great tool for anyone who wants to create beautiful vector-based rasters in all kinds of ways. It is user-friendly and allow for alot of experimentations by using text or custom shapes as raster dots. Well worth its $25 (Mac only) <a href="http://monovektor.com/2011/02/vectoraster/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/02/vectoraster/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/02/vectoraster/&t=VECTORASTER">Share on Facebook</a> / 
	
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				<content:encoded><![CDATA[<p>Just updated this wonderful program to version 4.</p>
<p>Vectorraster 4 by <a href="http://www.lostminds.com/content/index.php" target="_blank">Lost Minds</a> is a great tool for anyone who wants to create beautiful vector-based rasters in all kinds of ways. It is user-friendly and allow for alot of experimentations by using text or custom shapes as raster dots. Well worth its $25 (Mac only) if you like to fiddle around with halftones.</p>
<p><img class="alignnone size-large wp-image-262" title="Text raster" src="http://monovektor.com/wp-content/uploads/2011/02/Text-raster-590x477.jpg" alt="" width="590" height="477" /></p>
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