<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Monovektor &#187; Geometry</title>
	<atom:link href="http://monovektor.com/tag/geometry/feed/" rel="self" type="application/rss+xml" />
	<link>http://monovektor.com</link>
	<description>Graphic Design Blog</description>
	<lastBuildDate>Thu, 10 Jan 2013 13:46:29 +0000</lastBuildDate>
	<language>en-US</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.41</generator>
	<item>
		<title>TO: OUR MAN IN BERLIN *UPDATED*</title>
		<link>http://monovektor.com/2012/02/to-our-man-in-berlin-updated/</link>
		<comments>http://monovektor.com/2012/02/to-our-man-in-berlin-updated/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 12:57:35 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Arcs]]></category>
		<category><![CDATA[Circles]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Hyperbolic]]></category>
		<category><![CDATA[Lines]]></category>
		<category><![CDATA[Poincaré]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2256</guid>
		<description><![CDATA[After I made the tool for making them hyperbolic lines, Georg, was wondering if there was a way of converting existing, straight lines into hyperbolic ones. He had already started on his project and felt that re-drawing 500 lines by hand would be a rather tedious task whereby he asked me the aforementioned question. This <a href="http://monovektor.com/2012/02/to-our-man-in-berlin-updated/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/02/to-our-man-in-berlin-updated/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/02/to-our-man-in-berlin-updated/&t=TO: OUR MAN IN BERLIN *UPDATED*">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=TO%3A+OUR+MAN+IN+BERLIN+%2AUPDATED%2A:%20http://monovektor.com/2012/02/to-our-man-in-berlin-updated/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/02/to-our-man-in-berlin-updated/&title=TO%3A+OUR+MAN+IN+BERLIN+%2AUPDATED%2A">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/02/to-our-man-in-berlin-updated/&title=TO%3A+OUR+MAN+IN+BERLIN+%2AUPDATED%2A">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>After I made the tool for making them hyperbolic lines, Georg, was wondering if there was a way of converting existing, straight lines into hyperbolic ones. He had already started on his project and felt that re-drawing 500 lines by hand would be a rather tedious task whereby he asked me the aforementioned question.</p>
<p><img class="aligncenter size-large wp-image-2037" title="Before/After" src="http://monovektor.com/wp-content/uploads/2012/02/Before-After-590x322.png" alt="" width="590" height="322" /></p>
<p><span id="more-2256"></span></p>
<p>This is really just a small matter of finding each lines anchors, calculate its angle in regard to the center of the hyperbolic disk and then just replace the straight line with a curved one.<br />
I gotta say that making the disk this way is probably a lot more efficient both in terms of time as well as angle precision. Now, all one would have to do is draw all the connections as straight lines (with so much more control by using say, the pen tools) and afterwards just run the script to substitute the lines.</p>
<p><strong>UPDATE (Feb 9 &#8211; 14:02)</strong></p>
<p>I must to admit that I have, for the past days, tried out even a third way of drawing the curves as shown in the images below.<img class="aligncenter size-large wp-image-2096" title="A more complicated way." src="http://monovektor.com/wp-content/uploads/2012/02/Screen-shot-2012-02-09-at-12.14.03-PM1-590x527.png" alt="" width="590" height="527" />As can be seen below, the origin of the circles forming the arcs all lie on the same line IF one of the two points at which the arcs intersects the bounding circle remains the same. <img class="aligncenter size-full wp-image-2100" title="Hyperbolic mouse tool" src="http://monovektor.com/wp-content/uploads/2012/02/hyper.gif" alt="" width="590" height="469" />This method would have been, by far, the most versitile way of drawing the arcs by utilising both keyboard input as well as a comprehensive mouse interaction tool, but at the same time this requires far more vector handling than I&#8217;m comfortable with. Anyway, the &#8220;search &amp; replace&#8221;-method seem to me to be the best compromise so I guess I&#8217;ll just stick with that.</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MY FRIENDS POINCARÉ &amp; ESCHER</title>
		<link>http://monovektor.com/2012/01/poincare-escher/</link>
		<comments>http://monovektor.com/2012/01/poincare-escher/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 13:57:02 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Arcs]]></category>
		<category><![CDATA[Circles]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Hyperbolic]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Lines]]></category>
		<category><![CDATA[MC Escher]]></category>
		<category><![CDATA[Poincaré]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1813</guid>
		<description><![CDATA[In a response to Georg from Berlin I re-wrote my Arc-ee-type script. Well, not solely for him, it&#8217;s something I&#8217;ve had my mind on for a while, but he gave me an incentive. Much of the work went into making a stable GUI but also some other features such as the option to draw the <a href="http://monovektor.com/2012/01/poincare-escher/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/01/poincare-escher/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/01/poincare-escher/&t=MY FRIENDS POINCARÉ &#038; ESCHER">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=MY+FRIENDS+POINCAR%C3%89+%26%23038%3B+ESCHER:%20http://monovektor.com/2012/01/poincare-escher/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/01/poincare-escher/&title=MY+FRIENDS+POINCAR%C3%89+%26%23038%3B+ESCHER">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/01/poincare-escher/&title=MY+FRIENDS+POINCAR%C3%89+%26%23038%3B+ESCHER">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><a href="http://monovektor.com/wp-content/uploads/2011/11/Screen-shot-2012-01-24-at-12.59.26-PM.png"><img class="aligncenter size-large wp-image-1995" title="Circles or double arcs?" src="http://monovektor.com/wp-content/uploads/2011/11/Screen-shot-2012-01-24-at-12.59.26-PM-590x326.png" alt="" width="590" height="326" /></a>In a response to <a href="http://scriptographer.org/forum/help/bended-lines-in-a-circle/" target="_blank">Georg from Berlin</a> I re-wrote my <a title="ARC-EE-TYPE" href="http://monovektor.com/2011/07/arc-ee-type/">Arc-ee-type</a> script. Well, not solely for him, it&#8217;s something I&#8217;ve had my mind on for a while, but he gave me an incentive. Much of the work went into making a stable GUI but also some other features such as the option to draw the arcs either on the in- or outside of the circle.<br />
There are three ways of creating the arcs:</p>
<ol>
<li>Manually type the from/to angle.</li>
<li>Clicking with the Scriptographer pen tool anywhere on the artboard as the from/to angles are calculated from the origin of the circle.</li>
<li>Or, by a combination of the two methods above.</li>
</ol>
<p>The script snaps to anchors as well so adding anchors to the circle could be an easy way of creating a regular pattern. Although not &#8220;officially&#8221; released, the script can be found/downloaded <a href="http://scriptographer.org/forum/help/bended-lines-in-a-circle/?pos=0#Post-4451">here</a>.</p>
<p><span id="more-1813"></span></p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/11/escher-metamorphose.png"><img class="aligncenter size-large wp-image-1819" title="MC Escher Metamorphose I" src="http://monovektor.com/wp-content/uploads/2011/11/escher-metamorphose-590x148.png" alt="" width="590" height="148" /></a><a href="http://monovektor.com/wp-content/uploads/2011/11/detail.jpg"><img class="aligncenter size-large wp-image-1830" title="Metamorphose I detail" src="http://monovektor.com/wp-content/uploads/2011/11/detail-590x442.jpg" alt="" width="590" height="442" /></a></p>
<p>While the two images above has nothing to do with hyperbolic geometry they are nevertheless created by MC Escher &#8211; who, on the other hand, was a master of such art. Besides being nice to look at these images serves me as a reminder that I should probably take the time to do something with my <a title="BLOCK MANIA" href="http://monovektor.com/2011/08/block-mania/">Block Mania script</a>. I mean, I spent a lot of time making these, I should make something cool.<br />
<img class="aligncenter size-large wp-image-1152" title="Blocks" src="http://monovektor.com/wp-content/uploads/2011/08/Blocks1-590x751.png" alt="" width="590" height="751" /></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>L-SYSTEM</title>
		<link>http://monovektor.com/2011/10/l-system/</link>
		<comments>http://monovektor.com/2011/10/l-system/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 14:56:16 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Ciphers]]></category>
		<category><![CDATA[Fractals]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[L-systems]]></category>
		<category><![CDATA[Lines]]></category>
		<category><![CDATA[Procedural Generation]]></category>
		<category><![CDATA[Symmetries]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1591</guid>
		<description><![CDATA[A year ago, almost to the day, as I was searching for ways to procedurally make random street maps (of which I wrote a post here), I got wind of L-Systems which seemed like a good venture for Scriptographer. I found Aristid Lindenmeyer&#8216;s, book &#8211; The Algorithmic Beauty of Plants &#8211; as a high quality <a href="http://monovektor.com/2011/10/l-system/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/10/l-system/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/10/l-system/&t=L-SYSTEM">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=L-SYSTEM:%20http://monovektor.com/2011/10/l-system/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/10/l-system/&title=L-SYSTEM">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/10/l-system/&title=L-SYSTEM">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>A year ago, almost to the day, as I was searching for ways to procedurally make random street maps (of which I wrote a post <a title="THE FUTURE MR CITY PLANNER?" href="http://monovektor.com/2011/03/the-future-mr-city-planner/">here</a>), I got wind of <a href="http://en.wikipedia.org/wiki/Lsystem" target="_blank">L-Systems</a> which seemed like a good venture for <a title="Scriptographer.org" href="http://scriptographer.org/" target="_blank">Scriptographer</a>. I found <a href="http://en.wikipedia.org/wiki/Aristid_Lindenmayer" target="_blank">Aristid Lindenmeyer</a>&#8216;s, book &#8211; The Algorithmic Beauty of Plants &#8211; as a high quality PDF (available for download <a href="http://algorithmicbotany.org/papers/abop/abop.pdf" target="_blank">here</a>). But somehow this whole undertaking slipped away from me and I ended up doing something else. When I finally got to it, I rewrote the whole thing in one sitting. As a matter of fact, I had very much help from an unexpected find and seemingly unrelated blog by <a href="http://gbradley.com/about">Graham Bradley</a> where he thoroughly explains how he made an <a href="http://gbradley.com/2010/08/29/emulating-enigma-in-javascript">Enigma cipher emulator</a> in javascript.<img class="aligncenter size-full wp-image-1679" title="Fig" src="http://monovektor.com/wp-content/uploads/2011/10/fig51.png" alt="" width="590" height="451" /></p>
<p><span id="more-1591"></span></p>
<p>Although having nothing to do with me, I found this nice treelike structure that exhibits the <a href="http://en.wikipedia.org/wiki/Fibonacci_number">Fibonacci number</a> properties (the increasing branches) which is not very hard to achieve with an L-System. At its most basic form it would look like this.</p>
<p><strong>Axiom: A</strong></p>
<p><strong>A → AB</strong></p>
<p><strong>B → A</strong></p>
<p>I&#8217;m fairly happy with the script as it gets the job done and it is available for download <a title="L-System" href="http://scriptographer.org/scripts/general-scripts/l-system/" target="_blank">here</a>. There are a lot of tweaks to be made, for sure, but these curves are all produced in Illustrator.<img class="aligncenter size-large wp-image-1613" title="Cesaro's Sweep" src="http://monovektor.com/wp-content/uploads/2011/10/Screen-shot-2011-10-26-at-4.24.45-PM-590x254.png" alt="" width="590" height="254" /> This is one of my favourite grammars, the Cesaro&#8217;s Sweep. It is actually a variant of the Koch Snowflake but I think it looks like trees. <img class="aligncenter size-large wp-image-1614" title="Quadratic Koch Island #3" src="http://monovektor.com/wp-content/uploads/2011/10/Screen-shot-2011-10-26-at-4.28.12-PM-590x584.png" alt="" width="590" height="584" /> Another one of many variants of the Koch curve. This is a Quadratic Koch Island. <img class="aligncenter size-large wp-image-1642" title="Dragon Curve" src="http://monovektor.com/wp-content/uploads/2011/10/Screen-shot-2011-10-28-at-4.17.19-PM-590x394.png" alt="" width="590" height="394" />The last one is called a <a href="http://en.wikipedia.org/wiki/Dragon_curve">dragon curve</a>. The keen observer will also recognize this as the curve from the Jurassic Park book. There is also a pretty handy Java applet by <a href="http://cgjennings.ca/index.html" target="_blank">Christopher G. Jennings</a> to play with <a href="http://cgjennings.ca/toybox/lsystems/index.html" target="_blank">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UNDER FONTSTRUCTION</title>
		<link>http://monovektor.com/2011/10/under-fontstruction/</link>
		<comments>http://monovektor.com/2011/10/under-fontstruction/#comments</comments>
		<pubDate>Sat, 08 Oct 2011 10:41:42 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[Fonts]]></category>
		<category><![CDATA[FontStruct]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Symbols]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1405</guid>
		<description><![CDATA[Yesterday I registered an account over at FontStruct. I haven&#8217;t had enough time to explore or construct my own font yet as my computer have lost its will to communicate with my keyboard and mouse (both wireless) thus turning itself into a very expensive paperweight. Fontstruct, on the other hand, seems pretty useful as an <a href="http://monovektor.com/2011/10/under-fontstruction/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/10/under-fontstruction/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/10/under-fontstruction/&t=UNDER FONTSTRUCTION">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=UNDER+FONTSTRUCTION:%20http://monovektor.com/2011/10/under-fontstruction/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/10/under-fontstruction/&title=UNDER+FONTSTRUCTION">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/10/under-fontstruction/&title=UNDER+FONTSTRUCTION">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>Yesterday I registered an <a title="My profile" href="http://fontstruct.com/fontstructors/mr_doctor/profile" target="_blank">account</a> over at <a title="FONTSTRUCT" href="http://fontstruct.com/" target="_blank">FontStruct</a>. I haven&#8217;t had enough time to explore or construct my own font yet as my computer have lost its will to communicate with my keyboard and mouse (both wireless) thus turning itself into a very expensive paperweight.<br />
Fontstruct, on the other hand, seems pretty useful as an online fontmaker where creativity and playfulness are the catchwords rather than focusing on the minutiae of legibility and kerning. Each glyph is constructed out of a variety of pre-made, primitive geometric symbols.<img class="aligncenter size-full wp-image-1438" title="Fontstruction" src="http://monovektor.com/wp-content/uploads/2011/10/Fontstruction.png" alt="" width="517" height="756" />Fonts from above: Sentinel by <a title="qwertyacme" href="http://fontstruct.com/fontstructors/qwertyacme" target="_blank">qwertyacme</a>, Forerunner Dingbats by <a title="Uberdraco" href="http://fontstruct.com/fontstructors/uberdraco" target="_blank">Uberdraco</a>, Glitch Bats 1 by <a title="sfour" href="http://fontstruct.com/fontstructors/sfour" target="_blank">sfour</a>, Intrinsic + by <a title="K_a_M_i" href="http://fontstruct.com/fontstructors/k_a_m_i" target="_blank">K_a_M_i</a>, Seschat by <a title="Gvon" href="http://fontstruct.com/fontstructors/gvon" target="_blank">Gvon</a>, Cirlat by <a title="vydd" href="http://fontstruct.com/fontstructors/vydd" target="_blank">vydd</a>, Brickyard by <a title="per1993" href="http://fontstruct.com/fontstructors/per1993" target="_blank">per1993</a>, TII i by <a title="unttld" href="http://fontstruct.com/fontstructors/unttld" target="_blank">unttld</a>.</p>
<p style="text-align: left;">The workflow is actually very similar to one of my own Scriptographer tools, about which I&#8217;ve written a small post <a title="FONTICON" href="http://monovektor.com/2011/02/fonticon/">here</a>. The number of primitives have been expanded recently as well as the addition of a new feature here and there. Although the fonts created will probably be best suited as display fonts, I think it&#8217;s a really nice tool where one can try out various ideas without much trouble. It&#8217;s also great fun to just browse the multitude of user submitted fonts for inspiration. I will definately try out some ideas once my computer is working properly again&#8230;</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BACK ISSUES</title>
		<link>http://monovektor.com/2011/09/back-issues/</link>
		<comments>http://monovektor.com/2011/09/back-issues/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 16:18:14 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Books & Magazines]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Fonts]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Glitch Art]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[Nine Inch Nails]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=1244</guid>
		<description><![CDATA[I just ordered some back issues &#8211; five to be exact &#8211; of IdN a couple of days ago. Great mag with diverse, new topics in every issue. I first heard about it when Nine Inch Nails art director Rob Sheridan twittered about being featured within as a glitch artist. I was a complete stranger <a href="http://monovektor.com/2011/09/back-issues/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/09/back-issues/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/09/back-issues/&t=BACK ISSUES">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=BACK+ISSUES:%20http://monovektor.com/2011/09/back-issues/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/09/back-issues/&title=BACK+ISSUES">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/09/back-issues/&title=BACK+ISSUES">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p style="text-align: left;">I just ordered some back issues &#8211; five to be exact &#8211; of <a title="IdN" href="http://idnworld.com/" target="_blank">IdN</a> a couple of days ago. Great mag with diverse, new topics in every issue. I first heard about it when <a title="NIN" href="http://www.nin.com/" target="_blank">Nine Inch Nails</a> art director <a title="Rob Sheridan" href="http://rob-sheridan.com/" target="_blank">Rob Sheridan</a> twittered about being featured within as a glitch artist.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/09/With-Teeth.jpg"><img class="size-large wp-image-1266" title="[With Teeth]" src="http://monovektor.com/wp-content/uploads/2011/09/With-Teeth-590x590.jpg" alt="" width="590" height="590" /></a> <span id="more-1244"></span><a href="http://monovektor.com/wp-content/uploads/2011/09/The-Social-Network.jpg"><img class="aligncenter size-large wp-image-1268" title="The Social Network" src="http://monovektor.com/wp-content/uploads/2011/09/The-Social-Network-590x590.jpg" alt="" width="590" height="590" /></a>I was a complete stranger to this magazine and I had never before heard about glitch art (although I was always curious as to how he designed the With Teeth and The Social Network record sleeves) but it seemed good enough for a one-year subscription. No regrets there, every page in this magazine is jam-packed with enormously inspiring images and there&#8217;s not even a single advert as well. Apparently, I&#8217;ve missed out on quite a bit, but luckily they are available for back orders so these are the ones I have picked up. Looking forward&#8230;</p>
<p style="text-align: left;"><strong>IdN: v17n6 &#8211; The Minimalism Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v17n6"><img class="size-large wp-image-1247 aligncenter" title="IdN v17n6: Minimalism Issue" src="http://monovektor.com/wp-content/uploads/2011/09/600w-590x744.jpg" alt="" width="590" height="744" /></a></p>
<p><strong>IdN: v17n2 &#8211; The Retro Graphics Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v17n2"><img class="size-large wp-image-1251 aligncenter" title="IdN v17n2: Retro Graphics" src="http://monovektor.com/wp-content/uploads/2011/09/600wv-590x748.jpg" alt="" width="590" height="748" /></a><strong>IdN: v16n3 &#8211; The Typography Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v16n3"><img class="size-large wp-image-1248 aligncenter" title="IdN v16n3: Typography Issue" src="http://monovektor.com/wp-content/uploads/2011/09/600wb-590x743.jpg" alt="" width="590" height="743" /></a><strong>IdN: v15n5 &#8211; The Geometric Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v15n5"><img class="size-large wp-image-1250 aligncenter" title="IdN v15n5: The Geometric Issue" src="http://monovektor.com/wp-content/uploads/2011/09/600wn-590x746.jpg" alt="" width="590" height="746" /></a><strong>IdN: v15n4 &#8211; The Infographics Issue</strong></p>
<p><a href="http://idnworld.com/mags/?id=v15n4"><img class="size-large wp-image-1249 aligncenter" title="IdN v15n4: We love infographics" src="http://monovektor.com/wp-content/uploads/2011/09/600wm-590x750.jpg" alt="" width="590" height="750" /></a></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ARC-EE-TYPE</title>
		<link>http://monovektor.com/2011/07/arc-ee-type/</link>
		<comments>http://monovektor.com/2011/07/arc-ee-type/#comments</comments>
		<pubDate>Tue, 26 Jul 2011 12:04:56 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Arcs]]></category>
		<category><![CDATA[Circles]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Hyperbolic]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Lines]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Poincaré]]></category>
		<category><![CDATA[Posters]]></category>
		<category><![CDATA[Saville]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=973</guid>
		<description><![CDATA[It seems, for some reason, that Joy Division and Radiohead &#8211; well, Thom Yorke anyway &#8211; is the most popular bands for designers and illustrators when it comes to inspiration. I can&#8217;t say how many portraits of Yorke I&#8217;ve seen in different forums and mags, but guessing at double figures wouldn&#8217;t be far off! The <a href="http://monovektor.com/2011/07/arc-ee-type/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/07/arc-ee-type/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/07/arc-ee-type/&t=ARC-EE-TYPE">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=ARC-EE-TYPE:%20http://monovektor.com/2011/07/arc-ee-type/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/07/arc-ee-type/&title=ARC-EE-TYPE">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/07/arc-ee-type/&title=ARC-EE-TYPE">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>It seems, for some reason, that Joy Division and Radiohead &#8211; well, Thom Yorke anyway &#8211; is the most popular bands for designers and illustrators when it comes to inspiration. I can&#8217;t say how many portraits of Yorke I&#8217;ve seen in different forums and mags, but guessing at double figures wouldn&#8217;t be far off!<br />
The question I ask myself is; can I really justify a viable existence with graphic design as a hobby and interest if I&#8217;ve never heard more than two songs from either band? And to tell you the truth, I wasn&#8217;t that inspired, either&#8230;<br />
Well, to be fair, Joy Division do inspire good design. For some, at least.</p>
<p>What Peter Saville did on Unknown Pleasures is briliant!<br />
<img title="Joy Division - Unknown Pleasures" src="http://monovektor.com/wp-content/uploads/2011/02/Joy-Division-Unknown-Pleasures-419602.jpg" alt="" width="480" height="480" /></p>
<p><span id="more-973"></span></p>
<p>But maybe I&#8217;m speaking too soon, as when I started writing scripts for <a title="Scriptographer" href="http://scriptographer.org/" target="_blank">Scriptographer</a>, the first thing I did was a complete ripoff of <a title="Jürg Lehni" href="http://lehni.org/" target="_blank">Jürg Lehni</a>&#8216;s Faust.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/07/faust.gif"><img class="alignnone size-large wp-image-983" title="Faust.js" src="http://monovektor.com/wp-content/uploads/2011/07/faust-590x417.gif" alt="" width="590" height="417" /></a></p>
<p>I called my script <a title="SAVILLE RASTER" href="http://monovektor.com/2011/02/saville-raster/">Saville Raster</a>&#8230; So, I guess I&#8217;m as guilty as everyone else!<br />
<a href="http://monovektor.com/wp-content/uploads/2011/02/s.png"><img class="alignnone size-large wp-image-157" title="Saville" src="http://monovektor.com/wp-content/uploads/2011/02/s-590x338.png" alt="" width="590" height="338" /></a>And if that wasn&#8217;t enough. <a title="The Luxury of Protest" href="http://www.theluxuryofprotest.com/" target="_blank">Peter Crnokrak</a> made a nice poster showing the huge number of covers of Joy Division&#8217;s Love Will Tear Us Apart which was featured in the book <a title="Data Flow" href="http://www.amazon.co.uk/Data-Flow-Visualising-Information-Graphic/dp/3899552172/ref=sr_1_1?ie=UTF8&#038;qid=1305111412&#038;sr=8-1" target="_blank">Data Flow</a> that I recently bought.</p>
<p><img class="alignnone size-large wp-image-978" title="Love Will Tear Us Apart Again" src="http://monovektor.com/wp-content/uploads/2011/07/Love_Will_Tear_Us_Apart_Again1-590x834.jpg" alt="" width="590" height="834" /></p>
<p>That, and <a title="Similar Diversity" href="http://similardiversity.net/" target="_blank">Similar Diversity</a>, a project by <a title="Philipp Steinweber" href="http://steinweber.net/" target="_blank">Philipp Steinweber</a> and <a title="Andreas Koller" href="http://andreaskoller.com/" target="_blank">Andreas Koller</a> also featured in the book caught my eye as I really liked the arcs &#8211; or, rather, lines in hyperbolic geometry.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/07/similar-diversity1.jpg"><img class="alignnone size-large wp-image-998" title="Similar Diversity" src="http://monovektor.com/wp-content/uploads/2011/07/similar-diversity1-590x364.jpg" alt="" width="590" height="364" /></a></p>
<p>After a quick look at <a title="Wolfram MathWorld" href="http://mathworld.wolfram.com/PoincareHyperbolicDisk.html" target="_blank">Wolfram MathWorld</a> on how to calculate the Poincaré Hyperbolic Disk a new idea spawned in my mind.</p>
<p><img class="alignnone size-full wp-image-980" title="Poincaré Hyperbolic Disk" src="http://monovektor.com/wp-content/uploads/2011/07/poincare.gif" alt="" width="288" height="288" /></p>
<p>Fortunately it&#8217;s easier to calculate the arcs when dealing with vectors instead of coordinates as they can be created using its length and angle.</p>
<p><img class="alignnone size-full wp-image-985" title="Poincare Disk Construction" src="http://monovektor.com/wp-content/uploads/2011/07/PoincareDiskCons_701.gif" alt="" width="350" height="228" /></p>
<p>My intended project, although it&#8217;s a few months off in the future, will rely heavily on these arcs to create some interesting (at least in my mind) infographics.<br />
<a href="http://monovektor.com/wp-content/uploads/2011/07/Screen-shot-2011-07-25-at-8.14.38-PM.png"><img class="alignnone size-large wp-image-981" title="Hyperbolic Disk" src="http://monovektor.com/wp-content/uploads/2011/07/Screen-shot-2011-07-25-at-8.14.38-PM-590x432.png" alt="" width="590" height="432" /></a></p>
<p>And as for the music? Well, there are other bands&#8230;</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>PERFECTLY CIRCLED</title>
		<link>http://monovektor.com/2011/05/perfectly-circled/</link>
		<comments>http://monovektor.com/2011/05/perfectly-circled/#comments</comments>
		<pubDate>Wed, 18 May 2011 21:45:41 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Circles]]></category>
		<category><![CDATA[Geometry]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=605</guid>
		<description><![CDATA[When reading about the properties of circles it would seem like a natural step to study (by study I mean, reading about it and pretending to, or at least, hoping to understand) the problem of Apollonius. What it is, is that for any three given circles of arbitrary size and position, there are a set <a href="http://monovektor.com/2011/05/perfectly-circled/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/05/perfectly-circled/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/05/perfectly-circled/&t=PERFECTLY CIRCLED">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=PERFECTLY+CIRCLED:%20http://monovektor.com/2011/05/perfectly-circled/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/05/perfectly-circled/&title=PERFECTLY+CIRCLED">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/05/perfectly-circled/&title=PERFECTLY+CIRCLED">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>When reading about the properties of circles it would seem like a natural step to study (by study I mean, reading about it and pretending to, or at least, hoping to understand) the <a title="Problem of Apollonius" href="http://en.wikipedia.org/wiki/Problem_of_Apollonius" target="_blank">problem of Apollonius</a>.<br />
What it is, is that for any three given circles of arbitrary size and position, there are a set number of ways to draw a fourth circle sharing tangent points with the first three.<br />
<img class="alignnone size-large wp-image-607" title="Solutions Colored" src="http://monovektor.com/wp-content/uploads/2011/05/Colored-Solutions-590x613.png" alt="" width="590" height="613" /></p>
<p><span id="more-605"></span></p>
<p>In fact, there are exactly eight different solutions to this problem given that the original circles are not mutually tangent. In that case there are only two solutions (actually five, counting the original circles).<br />
<img class="alignnone size-large wp-image-608" title="Separate Solutions" src="http://monovektor.com/wp-content/uploads/2011/05/Separate-Solutions-590x320.png" alt="" width="590" height="320" />I quickly realized that my mathematical prowess would be no match for this kind of problem so I resolved to another way. Not as nobel but very effective all the same: Given enough people with programming skills, an internet connection and some sense of philantropy someone is bound to post some code that I could steal, erh, borrow.</p>
<p>True indeed, turns out there are lots (by lots I mean virtually everyone) of people infinitely better than me at this stuff. This should probably be the time to give credit to whoever I stole/borrowed it from had I not forgotten where I found it. Sorry!<br />
Anyway, I made this script allowing me to draw these Apollonian Circles which could, some day, turn out to be part of a very nice and powerful set of geometric drawing tools.<br />
<img class="alignnone size-large wp-image-606" title="Combined Solutions" src="http://monovektor.com/wp-content/uploads/2011/05/Combined-Solutions-590x618.png" alt="" width="590" height="618" /></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>MÉNAGE À TROIS</title>
		<link>http://monovektor.com/2011/05/menage-a-trois/</link>
		<comments>http://monovektor.com/2011/05/menage-a-trois/#comments</comments>
		<pubDate>Wed, 11 May 2011 11:00:24 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Circles]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Triangles]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=528</guid>
		<description><![CDATA[As a direct result of looking at Jonathan Puckey&#8217;s excellent Delaunay Raster script I started reading about triangles. Triangles may seem dull at first but if you look closer there are a lot going on here that many people seem to forget. There are also things that are downright incredible, for instance, Wikipedia states that: <a href="http://monovektor.com/2011/05/menage-a-trois/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/05/menage-a-trois/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/05/menage-a-trois/&t=MÉNAGE À TROIS">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=M%C3%89NAGE+%C3%80+TROIS:%20http://monovektor.com/2011/05/menage-a-trois/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/05/menage-a-trois/&title=M%C3%89NAGE+%C3%80+TROIS">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/05/menage-a-trois/&title=M%C3%89NAGE+%C3%80+TROIS">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>As a direct result of looking at <a title="Jonathan Puckey" href="http://www.jonathanpuckey.com/" target="_blank">Jonathan Puckey&#8217;s</a> excellent <a title="Delaunay Raster" href="http://www.jonathanpuckey.com/projects/delaunay-raster/" target="_blank">Delaunay Raster</a> script I started reading about triangles. Triangles may seem dull at first but if you look closer there are a lot going on here that many people seem to forget. There are also things that are downright incredible, for instance, Wikipedia states that: &#8220;<em>As of 26 May 2010 Clark Kimberling&#8217;s <a title="Encyclopedia of Triangle Centers" href="http://faculty.evansville.edu/ck6/encyclopedia/ETC.html" target="_blank">Encyclopedia of Triangle Centers</a> contains an annotated list of 3587 triangle centers.</em>&#8221;</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/05/Screen-shot-2011-05-11-at-11.27.14-AM.png"><img class="alignnone size-large wp-image-533" title="Triangles" src="http://monovektor.com/wp-content/uploads/2011/05/Screen-shot-2011-05-11-at-11.27.14-AM-590x727.png" alt="" width="590" height="727" /></a></p>
<p><span id="more-528"></span></p>
<p>Anyway, I set out to make a tool for drawing triangles, which could seem like a moot point; just pick three different coordinates and draw a closed line between each. Well, I wanted to be able to control each triangles many different attributes as well. Now, 3587 centers are a little steep so I thought I should start with the, so called, four ancient centers. The first ones discovered and perhaps the most easily comprehensible. They are; the <a title="Centroid" href="http://en.wikipedia.org/wiki/Centroid" target="_blank">centroid</a>, <a title="Incenter" href="http://en.wikipedia.org/wiki/Incenter" target="_blank">incenter</a>, <a title="Circumcenter" href="http://en.wikipedia.org/wiki/Circumcenter" target="_blank">circumcenter</a> and the <a title="Orthocenter" href="http://en.wikipedia.org/wiki/Orthocenter" target="_blank">orthocenter</a> as pictured below.</p>
<p><img class="alignnone size-full wp-image-537" title="Triangle attributes" src="http://monovektor.com/wp-content/uploads/2011/05/Screen-shot-2011-05-11-at-11.07.08-AM.png" alt="" width="520" height="549" /></p>
<p>I managed to find a very good paper on the net on how to calculate some of these points with vectors and I think it turned out well. There are a lot of good looking cool stuff you can do with triangles so I guess the next step for me would be to learn how to turn this into a javascript class to make them easier to handle , should I make a script involving triangles.</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>THE FUTURE MR CITY PLANNER?</title>
		<link>http://monovektor.com/2011/03/the-future-mr-city-planner/</link>
		<comments>http://monovektor.com/2011/03/the-future-mr-city-planner/#comments</comments>
		<pubDate>Tue, 08 Mar 2011 12:14:06 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[L-systems]]></category>
		<category><![CDATA[Lines]]></category>
		<category><![CDATA[Maps]]></category>
		<category><![CDATA[Patterns]]></category>
		<category><![CDATA[Procedural Generation]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=371</guid>
		<description><![CDATA[Some days ago I found a paper entitled &#8216;Procedural modelling of cities&#8216; written by Parish and Müller (creators of CityEngine), and was reminded of Introversion&#8216;s game-in-progress Subversion.Procedural generated cities produce some rather interesting patterns so I started to look around for more code and found the Suicidator City Generator, a free Python script for Blender. <a href="http://monovektor.com/2011/03/the-future-mr-city-planner/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/03/the-future-mr-city-planner/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/03/the-future-mr-city-planner/&t=THE FUTURE MR CITY PLANNER?">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=THE+FUTURE+MR+CITY+PLANNER%3F:%20http://monovektor.com/2011/03/the-future-mr-city-planner/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/03/the-future-mr-city-planner/&title=THE+FUTURE+MR+CITY+PLANNER%3F">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/03/the-future-mr-city-planner/&title=THE+FUTURE+MR+CITY+PLANNER%3F">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>Some days ago I found a paper entitled &#8216;<a title="Download paper" href="http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.92.5961&amp;rep=rep1&amp;type=pdf" target="_blank">Procedural modelling of cities</a>&#8216; written by Parish and Müller (creators of <a title="CityEngine" href="http://www.procedural.com/cityengine/features.html" target="_blank">CityEngine</a>), and was reminded of <a title="Introversion" href="http://www.introversion.co.uk/index.html" target="_blank">Introversion</a>&#8216;s game-in-progress <a title="Subversion" href="http://www.introversion.co.uk/subversion/" target="_blank">Subversion</a>.<a href="http://monovektor.com/wp-content/uploads/2011/03/roadgen1.jpg"><img class="alignnone size-full wp-image-404" title="Subversion 1" src="http://monovektor.com/wp-content/uploads/2011/03/t_roadgen1.png" alt="" width="590" height="100" /></a><a href="http://monovektor.com/wp-content/uploads/2011/03/roadgen2.jpg"><img class="alignnone size-full wp-image-405" title="Subversion 2" src="http://monovektor.com/wp-content/uploads/2011/03/t_roadgen2.png" alt="" width="590" height="100" /></a><a href="http://monovektor.com/wp-content/uploads/2011/03/roadgen3.jpg"><img class="alignnone size-full wp-image-406" title="Subversion 3" src="http://monovektor.com/wp-content/uploads/2011/03/t_roadgen3.png" alt="" width="590" height="100" /></a>Procedural generated cities produce some rather interesting patterns so I started to look around for more code and found the <a title="Suicidator City Generator" href="http://arnaud.ile.nc/sce/" target="_blank">Suicidator City Generator</a>, a free Python script for Blender.</p>
<p><span id="more-371"></span></p>
<p>Jared Tarbell&#8217;s homepage <a title="Complexification" href="http://www.complexification.net/" target="_blank">Complexification</a> is another page I had found earlier. He has made some amazing scripts using <a title="Processing.org" href="http://processing.org/" target="_blank">Processing</a> and his random line, water color script very much resembles a huge city viewed from above.<a href="http://monovektor.com/wp-content/uploads/2011/03/Complexification.png"><img class="alignnone size-large wp-image-416" title="Complexification" src="http://monovektor.com/wp-content/uploads/2011/03/Complexification-590x437.png" alt="" width="590" height="437" /></a>Anyway, I threw myself head-over-heels into this undertaking and spent two nights trying to make my own city generator and came up with this.<img class="alignnone size-full wp-image-415" title="Random City" src="http://monovektor.com/wp-content/uploads/2011/03/Random-City.png" alt="" width="577" height="537" />Now, I must say that it looks fairly satisfying but it only works a fraction of the times I run it and I have no control over any of the parameters I should be able to control such as population density, map type (raster, radial or a mix of the two), road curvature, road classes and their potential to spawn new branches.</p>
<p>As in Introversion&#8217;s Subversion I guess that I would have to make use of some complex L-system but that is a little too much above my competence level, for the moment.</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>TILE TOY: NEW FEATURE</title>
		<link>http://monovektor.com/2011/03/tile-toy-new-feature-added/</link>
		<comments>http://monovektor.com/2011/03/tile-toy-new-feature-added/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 08:42:08 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Geometry]]></category>
		<category><![CDATA[Patterns]]></category>
		<category><![CDATA[Procedural Generation]]></category>
		<category><![CDATA[Tiles]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=343</guid>
		<description><![CDATA[I have just spent the morning adding a new feature to my Tile Toy script called Sparsity. I can now control how dense the pattern will be by telling the tool to favor empty tiles &#8211; or at least tiles with no connection &#8211; by a certain percentage. Every time the tool chooses a tile <a href="http://monovektor.com/2011/03/tile-toy-new-feature-added/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2011/03/tile-toy-new-feature-added/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2011/03/tile-toy-new-feature-added/&t=TILE TOY: NEW FEATURE">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=TILE+TOY%3A+NEW+FEATURE:%20http://monovektor.com/2011/03/tile-toy-new-feature-added/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2011/03/tile-toy-new-feature-added/&title=TILE+TOY%3A+NEW+FEATURE">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2011/03/tile-toy-new-feature-added/&title=TILE+TOY%3A+NEW+FEATURE">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>I have just spent the morning adding a new feature to my <a title="Tile Toy" href="http://monovektor.com/2011/02/tile-pattern-toy/">Tile Toy</a> script called Sparsity. I can now control how dense the pattern will be by telling the tool to favor empty tiles &#8211; or at least tiles with no connection &#8211; by a certain percentage.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2011/03/Sparsity-added.png"><img class="alignnone size-large wp-image-345" title="Sparsity added" src="http://monovektor.com/wp-content/uploads/2011/03/Sparsity-added-590x405.png" alt="" width="590" height="405" /><br />
<span id="more-343"></span><br />
</a>Every time the tool chooses a tile it will first pick a random number between 0-100. If the random number is less than or equal to the percentage input it will verify that no neighboring tiles require a connection and then pick an empty tile. If, however, there  are tiles next to it that do require a connection it will simply disregard the sparseness. This way the percentage could be somewhat misleading but over a long enough period of time I guess it will even out.</p>
<p><img class="alignnone size-large wp-image-346" title="Sparsity Percentage" src="http://monovektor.com/wp-content/uploads/2011/03/Sparsity-Percentage-590x637.png" alt="" width="590" height="637" /></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
