<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Monovektor &#187; Illustrator</title>
	<atom:link href="http://monovektor.com/category/graphics/illustrator/feed/" rel="self" type="application/rss+xml" />
	<link>http://monovektor.com</link>
	<description>Graphic Design Blog</description>
	<lastBuildDate>Thu, 10 Jan 2013 13:46:29 +0000</lastBuildDate>
	<language>en-US</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.41</generator>
	<item>
		<title>THREE&#8217;S A CHARM</title>
		<link>http://monovektor.com/2013/01/threes-a-charm/</link>
		<comments>http://monovektor.com/2013/01/threes-a-charm/#comments</comments>
		<pubDate>Thu, 10 Jan 2013 06:07:17 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Lines]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[Saville]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2994</guid>
		<description><![CDATA[During a late night web crawling session I found out that someone have reverse engineered (very much like I did) the Afternow Script. This was, as I&#8217;ve said before, the first attempt of a script that I ever made. It is also the one script I&#8217;ve done that have generated the most requests. Since Scriptographer <a href="http://monovektor.com/2013/01/threes-a-charm/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2013/01/threes-a-charm/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2013/01/threes-a-charm/&t=THREE&#8217;S A CHARM">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=THREE%26%238217%3BS+A+CHARM:%20http://monovektor.com/2013/01/threes-a-charm/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2013/01/threes-a-charm/&title=THREE%26%238217%3BS+A+CHARM">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2013/01/threes-a-charm/&title=THREE%26%238217%3BS+A+CHARM">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>During a late night web crawling session I found out that someone have reverse engineered (very much like I did) the <a href="http://scriptographer.org/Gallery/Afternow/">Afternow Script</a>. This was, as I&#8217;ve said before, the first attempt of a script that I ever made. It is also the one script I&#8217;ve done that have generated the most requests. Since Scriptographer is dead now I figure it couldn&#8217;t harm to link to it now, hope you don&#8217;t mind Jürg. The code is <a href="http://www.drgs.no/" target="_blank">here</a> and below are images of the three variations.</p>
<p>First out is the original Afternow.<br />
<img class="alignnone size-full" alt="20130110-065854.jpg" src="http://monovektor.com/wp-content/uploads/2013/01/20130110-065854.jpg" width="590" height="415" />Followed by my own version.<br />
<a href="http://monovektor.com/wp-content/uploads/2011/02/Picture-12.png"><img class="alignnone size-large wp-image-145" alt="Depth map" src="http://monovektor.com/wp-content/uploads/2011/02/Picture-12-590x403.png" width="590" height="403" /></a>And lastly the one I found tonight.<br />
<a href="http://monovektor.com/wp-content/uploads/2013/01/goodbye_muscles.jpg"><img class="alignnone size-large wp-image-2995" alt="Another Saville" src="http://monovektor.com/wp-content/uploads/2013/01/goodbye_muscles-590x460.jpg" width="590" height="460" /></a></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>MISSION STATEMENT</title>
		<link>http://monovektor.com/2013/01/mission-statement/</link>
		<comments>http://monovektor.com/2013/01/mission-statement/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 09:05:11 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[PaperJS]]></category>
		<category><![CDATA[Procedural Generation]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2976</guid>
		<description><![CDATA[This post marks the start of a new project, which came about heavily influenced by the image below, Mokafolio&#8216;s project Weird Faces Study, made with PaperJS. Long before this I had been wanting to make something modular and maybe even something that could generate some sort of seed value so that re-creating any previous attempts <a href="http://monovektor.com/2013/01/mission-statement/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2013/01/mission-statement/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2013/01/mission-statement/&t=MISSION STATEMENT">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=MISSION+STATEMENT:%20http://monovektor.com/2013/01/mission-statement/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2013/01/mission-statement/&title=MISSION+STATEMENT">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2013/01/mission-statement/&title=MISSION+STATEMENT">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>This post marks the start of a new project, which came about heavily influenced by the image below, <a href="http://www.mokafolio.de/#!projects">Mokafolio</a>&#8216;s project <a href="http://www.mokafolio.de/#!project=21">Weird Faces Study</a>, made with <a title="PaperJS" href="http://www.paperjs.org/" target="_blank">PaperJS</a>.<a href="http://www.mokafolio.de/#!project=21"><img class="alignnone size-large wp-image-2988" alt="Mokafolio's Weird Faces" src="http://monovektor.com/wp-content/uploads/2013/01/04-590x454.jpg" width="590" height="454" /></a><br />
Long before this I had been wanting to make something modular and maybe even something that could generate some sort of seed value so that re-creating any previous attempts would be easy. Not sure whether this project qualifies as proceduraly generated as there is a very small amount of randomness in it. Instead it will rely heavily on the relationships between different points &#8211; or key locations whose values are determined by the input of the user.<br />
The plan is to make a script that, given these values, will draw different faces (I told you it was heavily influenced), although with more control of the final output. The number of parameters will &#8211; if all goes according to what I plan &#8211; be quite high, probably at least twenty which will generate a rather long seed value.<br />
In order for the seed value to be reasonably manageable I will use the <a title="LZW" href="http://en.wikipedia.org/wiki/Lempel–Ziv–Welch" target="_blank">LZW-compression</a> algorithm hopefully reducing the seed to at least 75% of the original size. Thankfully, I&#8217;ve found a javascript implementation that will help a lot as I&#8217;m not that well versed in how it really works.</p>
<p>So, it all boils down to these checkpoints:<br />
- Figure out what paramaters will be needed.<br />
- How do the parameters relate to each other.<br />
- Draw faces using these parameters.<br />
- Create the GUI.<br />
- Make seed values work.</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>AI SUDOKU GENERATOR</title>
		<link>http://monovektor.com/2013/01/ai-sudoku-generator/</link>
		<comments>http://monovektor.com/2013/01/ai-sudoku-generator/#comments</comments>
		<pubDate>Fri, 04 Jan 2013 19:04:46 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Ciphers]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Sudoku]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2972</guid>
		<description><![CDATA[As Gramham van de Ruit tweeted about a Sudoku Generator for InDesign I had to look up the possibilities of making such a tool for Scriptographer. I&#8217;ve had this idea before but I&#8217;ve never put any effort into it. Not surprisingly, it is a fairly complex matter. Fortunately, a friendly soul, named David J. Rager,  <a href="http://monovektor.com/2013/01/ai-sudoku-generator/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2013/01/ai-sudoku-generator/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2013/01/ai-sudoku-generator/&t=AI SUDOKU GENERATOR">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=AI+SUDOKU+GENERATOR:%20http://monovektor.com/2013/01/ai-sudoku-generator/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2013/01/ai-sudoku-generator/&title=AI+SUDOKU+GENERATOR">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2013/01/ai-sudoku-generator/&title=AI+SUDOKU+GENERATOR">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone size-large wp-image-2973" alt="Sudoku" src="http://monovektor.com/wp-content/uploads/2013/01/Screen-shot-2013-01-04-at-7.09.55-PM-590x590.png" width="590" height="590" /></p>
<p>As <a title="Graham van de Ruit" href="http://www.grahamvdr.com/" target="_blank">Gramham van de Ruit</a> tweeted about a Sudoku Generator for InDesign I had to look up the possibilities of making such a tool for <a title="Scriptographer" href="http://scriptographer.org/" target="_blank">Scriptographer</a>. I&#8217;ve had this idea before but I&#8217;ve never put any effort into it. Not surprisingly, it is a fairly complex matter. Fortunately, a friendly soul, named David J. Rager,  had posted the <a title="Javascript Source Code" href="http://www.fourthwoods.com/sudoku.js" target="_blank">source code</a> of his online javascript Sudoku Generator (+solver) on his <a title="Just Thinking" href="http://blog.fourthwoods.com/" target="_blank">blog</a>. Being the opportunist that I am I quickly &#8220;borrowed&#8221; (well, he said it was free to use) his code and from that it was an oh-so-easy task to just wrap some Sg code around it for use in Illustrator!</p>
<p>The script generates puzzles and renders them in full vector. Everything; the frame, hints and a non-visible solution, are included inside a group object. Find it <a title="Sudoku Generator" href="http://scriptographer.org/scripts/general-scripts/sudoku-generator-solver/" target="_blank">here</a>.</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>dVIZ: DISTRIBUTE ITEMS</title>
		<link>http://monovektor.com/2013/01/dviz-distribute-items/</link>
		<comments>http://monovektor.com/2013/01/dviz-distribute-items/#comments</comments>
		<pubDate>Tue, 01 Jan 2013 00:32:37 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[Lines]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2962</guid>
		<description><![CDATA[I&#8217;ve made yet another script to my dViz Tool Kit. Go here for the full brief&#8230; I&#8217;ve also added a couple of pages devoted to all the scripts available in the package. Just navigate to the downloads section or click here.<br /><br /><small><a href="http://monovektor.com/2013/01/dviz-distribute-items/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2013/01/dviz-distribute-items/&t=dVIZ: DISTRIBUTE ITEMS">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=dVIZ%3A+DISTRIBUTE+ITEMS:%20http://monovektor.com/2013/01/dviz-distribute-items/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2013/01/dviz-distribute-items/&title=dVIZ%3A+DISTRIBUTE+ITEMS">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2013/01/dviz-distribute-items/&title=dVIZ%3A+DISTRIBUTE+ITEMS">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone size-large wp-image-2955" alt="Distribute Objects" src="http://monovektor.com/wp-content/uploads/2013/01/Picture-21-590x185.png" width="590" height="185" /><br />
I&#8217;ve made yet another script to my<a title="dVIZ: TOOL PACKAGE FOR FREE" href="http://monovektor.com/2012/12/dviz-tool-package-for-free/"> dViz Tool</a> Kit. Go <a title="DISTRIBUTE ITEMS v1.0" href="http://monovektor.com/downloads/dviz-tools/distribute-items-v1-0/">here</a> for the full brief&#8230;<br />
I&#8217;ve also added a couple of pages devoted to all the scripts available in the package. Just navigate to the downloads section or click <a title="Downloads" href="http://monovektor.com/downloads/">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>dVIZ: UPDATES AND ADDITIONS</title>
		<link>http://monovektor.com/2012/12/dviz-updates-and-additions/</link>
		<comments>http://monovektor.com/2012/12/dviz-updates-and-additions/#comments</comments>
		<pubDate>Sat, 29 Dec 2012 18:53:46 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Hyperbolic]]></category>
		<category><![CDATA[Infographics]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2854</guid>
		<description><![CDATA[I have made a few revisions to some scripts as well as an addition of a new one in the dViz package from my last post. The Analog Clock, Circular Bar Graph &#38; Stacks scripts have had some very minor changes that won&#8217;t be particular noticeable. The Hyperbolic Line Converter has gotten a name change to Hyperbolic Lines <a href="http://monovektor.com/2012/12/dviz-updates-and-additions/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/12/dviz-updates-and-additions/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/12/dviz-updates-and-additions/&t=dVIZ: UPDATES AND ADDITIONS">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=dVIZ%3A+UPDATES+AND+ADDITIONS:%20http://monovektor.com/2012/12/dviz-updates-and-additions/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/12/dviz-updates-and-additions/&title=dVIZ%3A+UPDATES+AND+ADDITIONS">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/12/dviz-updates-and-additions/&title=dVIZ%3A+UPDATES+AND+ADDITIONS">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>I have made a few revisions to some scripts as well as an addition of a new one in the dViz package from my <a title="dVIZ: TOOL PACKAGE FOR FREE" href="http://monovektor.com/2012/12/dviz-tool-package-for-free/">last post</a>. The <strong>Analog Clock</strong>, <strong>Circular Bar Graph</strong> &amp; <strong>Stacks</strong> scripts have had some very minor changes that won&#8217;t be particular noticeable.</p>
<p>The <strong>Hyperbolic Line Converter</strong> has gotten a name change to <strong>Hyperbolic Lines</strong> as it is from now on possible to make new lines by entering degree values. There is also a new option to choose what side of the disk the lines will be drawn.</p>
<p><img class="alignnone size-large wp-image-2857" alt="Lines Options" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-13-590x528.png" width="590" height="528" /></p>
<p>The new addition to the tools is the <strong>Measures</strong> script. Measures is useful to create rulers, gauges, scales etc. If a path is selected when pressing the &#8216;Make Ruler&#8217;-button the script will use that path as the spine/baseline of the ruler, otherwise it will create an ordinary straight ruler of entered length. The &#8216;Length&#8217;-option works differently when using percent as unit. The drawn ruler will ALWAYS be 100pt long and the &#8216;Length&#8217;-value is instead used to tell the script how high the scales max value is.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-14.png"><img class="alignnone size-large wp-image-2859" alt="Script: Measures" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-14-590x390.png" width="590" height="390" /></a></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>dVIZ: TOOL PACKAGE FOR FREE</title>
		<link>http://monovektor.com/2012/12/dviz-tool-package-for-free/</link>
		<comments>http://monovektor.com/2012/12/dviz-tool-package-for-free/#comments</comments>
		<pubDate>Sun, 16 Dec 2012 00:23:05 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Diagrams]]></category>
		<category><![CDATA[Graphs]]></category>
		<category><![CDATA[Grids]]></category>
		<category><![CDATA[Hyperbolic]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[thumb]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2785</guid>
		<description><![CDATA[I have thrown together a collection of small scripts that could save some time when visualizing data. I hope they can be helpful as, for most of them, there are no equivalent functions inherent in Illustrator &#8211; well, as far as I know. If you find these tools helpful; or have any suggestions of improvement; <a href="http://monovektor.com/2012/12/dviz-tool-package-for-free/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/12/dviz-tool-package-for-free/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/12/dviz-tool-package-for-free/&t=dVIZ: TOOL PACKAGE FOR FREE">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=dVIZ%3A+TOOL+PACKAGE+FOR+FREE:%20http://monovektor.com/2012/12/dviz-tool-package-for-free/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/12/dviz-tool-package-for-free/&title=dVIZ%3A+TOOL+PACKAGE+FOR+FREE">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/12/dviz-tool-package-for-free/&title=dVIZ%3A+TOOL+PACKAGE+FOR+FREE">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><a href="http://monovektor.com/wp-content/uploads/2012/12/dViz.png"><img class="alignnone size-large wp-image-2837" alt="dViz Tool Package" src="http://monovektor.com/wp-content/uploads/2012/12/dViz-590x835.png" width="590" height="835" /></a>I have thrown together a collection of small scripts that could save some time when visualizing data. I hope they can be helpful as, for most of them, there are no equivalent functions inherent in Illustrator &#8211; well, as far as I know. If you find these tools helpful; or have any suggestions of improvement; or ideas for other tools; or just about anything else &#8211; I&#8217;d appreciate comments.<br />
I have a few other useful scripts that I intend to add to this package in the future, but in the meantime here is a quick run-down on what the scripts so. Really the best thing to do is to try them out and play around.</p>
<p>The package &#8211; as of 2012/12/29 &#8211; contains these scripts:</p>
<p>- Analog Clock<br />
- Circular Bar Graph<br />
- Hyperbolic Line<br />
- Measures<br />
- Polar Grid<br />
- Polar Area / Pie Graph<br />
- Radiating Bars Graph<br />
- Stacks</p>
<p>Download dViz Tools <a href="https://dl.dropbox.com/u/2210664/dViz%20Tools.zip" title="dViz Tools @ Dropbox" target="_blank">here</a>.</p>
<p><strong>ANALOG CLOCK</strong> &#8211; v1.01<br />
Make analog clocks that display either the current time or time set by the user. Very simple but may come in handy some time.<a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-7.png"><img class="alignnone size-large wp-image-2809" alt="Analog Clocks" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-7-590x133.png" width="590" height="133" /></a></p>
<p><strong>CIRCULAR BAR GRAPH</strong> &#8211; v1.01<br />
A bar graph that bends like a circle. Each bar can be offset from the base as well. The user may set the amount of degrees the bars will turn, from 45°-360°. Another nice feature is the possibility to have variable max values to each bar. For instance: a bar value of 1 with a max value of 2 will look exactly the same as a bar value of 55 with max at 110.<a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-8.png"><img class="alignnone size-large wp-image-2816" alt="Circular Bar Graphs" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-8-590x469.png" width="590" height="469" /></a></p>
<p><strong>HYPERBOLIC LINE</strong> &#8211; v1.1<br />
Draw a circle and make sure it is selected before running the script. You can then either; draw lines on the perimeter of the circle, select them and press the &#8216;Convert Selected Paths&#8217;-button, or; enter degree values and press the &#8216;Make Line From Angles&#8217;-button, to produce the hyperbolic lines. With the &#8216;Draw Side&#8217;-list you can choose to draw the lines on the inside or outside of the disk.<img class="alignnone size-full wp-image-2865" alt="Hyperbolic Lines" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-16.png" width="534" height="549" /></p>
<p><strong>MEASURES</strong> &#8211; v1.0<br />
Measures is useful to create rulers, gauges, scales etc. If a path is selected when pressing the &#8216;Make Ruler&#8217;-button the script will use that path as the spine/baseline of the ruler, otherwise it will create an ordinary straight ruler of entered length. The &#8216;Length&#8217;-option works differently when using percent as unit. The drawn ruler will ALWAYS be 100pt long and the &#8216;Length&#8217;-value is instead used to tell the script how high the scales max value is.<a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-14.png"><img class="alignnone size-large wp-image-2859" alt="Script: Measures" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-14-590x390.png" width="590" height="390" /></a></p>
<p><strong>POLAR GRID</strong> &#8211; v1.0<br />
It has always bothered me that the AI Polar Grid Tool just makes lines. I want each cell to be an own object. This tool does that. Plus, it also supports variable number of sub-divisions per ring. The sourcecode of the main function is located <a title="RADIAL GRID" href="http://monovektor.com/scripts/radial-grid/">here</a>.<br />
<a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-1.png"><img class="alignnone size-large wp-image-2802" alt="Two Types of Polar Grids" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-1-590x358.png" width="590" height="358" /></a></p>
<p><strong>POLAR AREA / PIE GRAPH</strong> &#8211; v1.0<br />
Pie Charts can be made in AI. In many ways far superior than my take but my version does however offer the possibility to make polar area diagrams as well.<a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-6.png"><img class="alignnone size-large wp-image-2806" alt="Pie Chart &amp; Polar Area Diagram" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-6-590x337.png" width="590" height="337" /></a></p>
<p><strong>RADIATING BARS GRAPH</strong> &#8211; v1.0<br />
This graph, as the name so aptly suggests, radiates its bars from a center point. If, using the &#8216;Bars Touching&#8217; option, the graph turns into a variant of a polar area diagram.<a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-9.png"><img class="alignnone size-large wp-image-2821" alt="Radiating Bars Graph" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-9-590x197.png" width="590" height="197" /></a></p>
<p><strong>STACKS</strong> &#8211; v1.01<br />
Stacks is a script to quickly fill an amount of columns and rows with a designated key object.<a href="http://monovektor.com/wp-content/uploads/2012/12/Picture-10.png"><img class="alignnone size-large wp-image-2836" alt="Stacked Objects" src="http://monovektor.com/wp-content/uploads/2012/12/Picture-10-590x99.png" width="590" height="99" /></a></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>DREDDFUL RASTER</title>
		<link>http://monovektor.com/2012/12/dreddful-raster/</link>
		<comments>http://monovektor.com/2012/12/dreddful-raster/#comments</comments>
		<pubDate>Sat, 15 Dec 2012 20:59:40 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Diagrams]]></category>
		<category><![CDATA[Judge Dredd]]></category>
		<category><![CDATA[Rasters]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2518</guid>
		<description><![CDATA[Yet another raster. This time I made it into pie charts. Each pie chart displays its sub-divided areas amount of red, green and blue in relation to each other. White will therefore be made up of three equal parts of maximum red, green and blue. See for yourself. I also made a polar area diagram <a href="http://monovektor.com/2012/12/dreddful-raster/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/12/dreddful-raster/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/12/dreddful-raster/&t=DREDDFUL RASTER">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=DREDDFUL+RASTER:%20http://monovektor.com/2012/12/dreddful-raster/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/12/dreddful-raster/&title=DREDDFUL+RASTER">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/12/dreddful-raster/&title=DREDDFUL+RASTER">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>Yet another raster. This time I made it into pie charts. Each pie chart displays its sub-divided areas amount of red, green and blue in relation to each other. White will therefore be made up of three equal parts of maximum red, green and blue. See for yourself.</p>
<p><img class="alignnone size-large wp-image-2519" title="Dredd, Pie Chart" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.26.35-AM-590x711.png" width="590" height="711" /><span id="more-2518"></span><img class="alignnone size-large wp-image-2520" title="Pie Chart" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.28.15-AM-590x778.png" width="590" height="778" /></p>
<p>I also made a polar area diagram raster. As the sectors will grow, or shrink, depending on the amount of color there will be more background, thus yielding a slightly darker image compared to the pie chart raster.</p>
<p><img class="alignnone size-large wp-image-2529" title="Dredd" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.59.07-AM-590x341.png" width="590" height="341" /><img class="alignnone size-large wp-image-2522" title="Dredd, Polar Area Diagram" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.33.08-AM-590x688.png" width="590" height="688" /><img class="alignnone size-large wp-image-2523" title="Polar Area Diagram" alt="" src="http://monovektor.com/wp-content/uploads/2012/05/Screen-shot-2012-05-24-at-12.37.38-AM-590x779.png" width="590" height="779" /></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SCRIPT: CROSS-HATCH RASTER</title>
		<link>http://monovektor.com/2012/03/cross-hatchlings/</link>
		<comments>http://monovektor.com/2012/03/cross-hatchlings/#comments</comments>
		<pubDate>Fri, 16 Mar 2012 00:56:08 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Lines]]></category>
		<category><![CDATA[Rasters]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2485</guid>
		<description><![CDATA[As I was fiddling around with a bunch of raster effects (covered in this post) I stumbled upon a nice look that I felt I had to cultivate. I wrote and posted the script at the Scriptographer homepage. I think it made quite the nice cross-hatch pattern by dividing the stroke width by three. When <a href="http://monovektor.com/2012/03/cross-hatchlings/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/03/cross-hatchlings/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/03/cross-hatchlings/&t=SCRIPT: CROSS-HATCH RASTER">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=SCRIPT%3A+CROSS-HATCH+RASTER:%20http://monovektor.com/2012/03/cross-hatchlings/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/03/cross-hatchlings/&title=SCRIPT%3A+CROSS-HATCH+RASTER">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/03/cross-hatchlings/&title=SCRIPT%3A+CROSS-HATCH+RASTER">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>As I was fiddling around with a bunch of raster effects (covered in <a title="EXPERIMENTING WITH LENNA" href="http://monovektor.com/2012/03/experimenting-with-lenna/">this post</a>) I stumbled upon a nice look that I felt I had to cultivate. I wrote and posted the <a title="Cross Hatch Raster" href="http://scriptographer.org/scripts/raster-scripts/cross-hatch-raster/" target="_blank">script</a> at the <a title="Scriptographer" href="http://scriptographer.org/" target="_blank">Scriptographer</a> homepage. I think it made quite the nice cross-hatch pattern by dividing the stroke width by three.</p>
<p><img class="alignnone size-large wp-image-2486" title="Cross-Hatch Raster" src="http://monovektor.com/wp-content/uploads/2012/03/CH-Raster-01-590x590.jpg" alt="" width="590" height="590" /></p>
<p><span id="more-2485"></span></p>
<p>When dividing the stroke width with a smaller number, a &#8220;thicker&#8221; pattern emerged.</p>
<p><img class="alignnone size-large wp-image-2488" title="Cross-Hatch Raster" src="http://monovektor.com/wp-content/uploads/2012/03/CH-Raster-03-590x591.png" alt="" width="590" height="591" /></p>
<p>Going below 1, another surprising effect happened&#8230;</p>
<p><img class="alignnone size-large wp-image-2487" title="Cross-Hatch Raster with different effect" src="http://monovektor.com/wp-content/uploads/2012/03/CH-Raster-02-590x588.jpg" alt="" width="590" height="588" /></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EXPERIMENTING WITH LENNA</title>
		<link>http://monovektor.com/2012/03/experimenting-with-lenna/</link>
		<comments>http://monovektor.com/2012/03/experimenting-with-lenna/#comments</comments>
		<pubDate>Thu, 15 Mar 2012 12:21:03 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Display]]></category>
		<category><![CDATA[Dithering]]></category>
		<category><![CDATA[Glitch Art]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Pixelart]]></category>
		<category><![CDATA[Rasters]]></category>
		<category><![CDATA[thumb]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2328</guid>
		<description><![CDATA[I have been experimenting with different kinds of raster effects lately. Not really breaking any new grounds here but it is fun to try to come up with new stuff and just to play around for a while. The hardest part is to find a suitable image to apply these effects on and most of <a href="http://monovektor.com/2012/03/experimenting-with-lenna/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/03/experimenting-with-lenna/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/03/experimenting-with-lenna/&t=EXPERIMENTING WITH LENNA">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=EXPERIMENTING+WITH+LENNA:%20http://monovektor.com/2012/03/experimenting-with-lenna/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/03/experimenting-with-lenna/&title=EXPERIMENTING+WITH+LENNA">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/03/experimenting-with-lenna/&title=EXPERIMENTING+WITH+LENNA">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p>I have been experimenting with different kinds of raster effects lately. Not really breaking any new grounds here but it is fun to try to come up with new stuff and just to play around for a while. The hardest part is to find a suitable image to apply these effects on and most of the time I just throw some random image just lying in the downloads folder. Then it hit me, I&#8217;ve read about this picture that is somewhat associated with image processing experiments (I believe it was on <a title="Halftone dithering" href="http://caca.zoy.org/wiki/libcaca/study/introduction" target="_blank">this site</a> about dithering). Not because it&#8217;s an optimal image for such operations, on the contrary actually, but because it was what was laying around in time of need. So, without further ado, meet <a title="Wikipedia on Lenna" href="http://en.wikipedia.org/wiki/Lenna" target="_blank">Lenna</a>.</p>
<p><img class="alignnone size-full wp-image-2330" title="Lenna" src="http://monovektor.com/wp-content/uploads/2012/03/Lenna.png" alt="" width="512" height="512" /></p>
<p>Now, when I had an image to work with I quickly wrote a function that divide the image into a number of rectangles that then takes on the average color of its underlying area &#8211; I&#8217;ll be refering to this rectangle as the color sampling area. This function then calls other small functions that applies all the different rasters I could think of. Here is a run-down of the effects.</p>
<p><strong>STANDARD MOSAIC RASTER</strong><br />
This is a pretty straight forward mosaic raster effect but I managed to optimize the process as it&#8217;s usually made by drawing a bunch of rectangles that acts like a pixel. This will put considerable strain to Illustrator because, as we all know, a rectangle has four corners that it has to keep track of. Therefore the amount of anchor points will be four times that of the number of objects.</p>
<p><img class="alignnone size-large wp-image-2340" title="Average color" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p>The image above contains 16,384 rectangle objects which would, under normal circumstances, equal to 65,536 anchor points. But, instead of making rectangles I&#8217;m drawing the objects as vertical lines with strokes applied to the lines the size of the sample area. This way I get by with only half of the anchor points; 32,768. The two images below show the difference.</p>
<p><img class="alignnone size-large wp-image-2339" title="Rectangle paths" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_block_zoom-590x288.jpg" alt="" width="590" height="288" /></p>
<p>351 rectangles = 1,404 anchor points</p>
<p><img class="alignnone size-large wp-image-2343" title="Stroked paths" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_stroke_zoom-590x288.jpg" alt="" width="590" height="288" /></p>
<p>351 paths = 702 anchor points</p>
<p>Another advantage, I think, is that I can choose to modify the width of the strokes. Below is an image that has the exact same properties as the previous only the stroke width is half of the color sampled area. This results in a kind of white, vertical interference pattern.</p>
<p><img class="alignnone size-large wp-image-2342" title="Half-width strokes" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_half-590x587.jpg" alt="" width="590" height="587" /></p>
<p><img class="alignnone size-large wp-image-2341" title="Zoomed half-width strokes" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_mos_half_zoom-590x269.jpg" alt="" width="590" height="269" /></p>
<p><strong>RGB PIXEL RASTER</strong><br />
This is supposed to imitate the pixels of old cathode ray TVs. Nothing fancy but just something that I had to try out.</p>
<p><img class="alignnone size-large wp-image-2344" title="RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2347" title="Zoomed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_zoom-590x348.jpg" alt="" width="590" height="348" /></p>
<p>It made for a somewhat nice effect but not very special. Not until I started to play around and rotating each pixel by 90 degrees increments yielding a very prominent pattern. While I was kinda surprised at the outcome it seems it&#8217;s too limited to be of any use.</p>
<p><img class="alignnone size-large wp-image-2402" title="Rotated RGB pixels" src="http://monovektor.com/wp-content/uploads/2012/03/ras_rgb_rotate-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2401" title="Rotated RGB pixels zoomed" src="http://monovektor.com/wp-content/uploads/2012/03/ras_rgb_rotate_zoom-590x327.jpg" alt="" width="590" height="327" /></p>
<p>In an effort to reduce the patterning a bit I let the &#8220;rgb-pixels&#8221; rotate randomly, again in 90 degrees increments.</p>
<p><img class="alignnone size-large wp-image-2405" title="Randomly rotated RGB pixels" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rgb_random_rotate-590x590.jpg" alt="" width="590" height="590" /></p>
<p>This could have been it had I not kept on manipulating the outcome. I isolated the different color channels in Photoshop but neither the red nor the blue channel where very interesting. The green one, though, was way cooler.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_comb.jpg"><img class="alignnone size-large wp-image-2426" title="Red &amp; blue channels" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_comb-590x295.jpg" alt="" width="590" height="295" /></a></p>
<p><img class="alignnone size-large wp-image-2425" title="Green channel" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_green-590x590.jpg" alt="" width="590" height="590" /></p>
<p>Clearly this cross-hatch pattern has a lot more to offer than the previous two. So much so, in fact, that I imported the result to Photoshop where I ramped up the contrast and had the green color desaturated.</p>
<p><img class="alignnone size-large wp-image-2430" title="Greens turned gray" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_rand_rot_gray-590x590.jpg" alt="" width="590" height="590" /></p>
<p>I feel the end-result is interesting enough to warrant its own script. Got to get to it.</p>
<p><strong>DASHED RGB PIXEL RASTER</strong><br />
When thinking of CRT pixels I came up with yet another way. What if the red, green and blue intensity of each pixel was always at its maximum value and instead just activate parts of it. I don&#8217;t really know how to explain it, but I&#8217;ll give it a try. Below, anyway, is the final outcome and at first, it didn&#8217;t come out quite as I expected. It looks kinda inverted, but&#8230;</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_default.jpg"><img class="alignnone size-large wp-image-2337" title="Dashed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_default-590x590.jpg" alt="" width="590" height="590" /></a></p>
<p>&#8230;the colors are still preserved and when adding a black background it turns the image into this.</p>
<p><a href="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background.jpg"><img class="alignnone size-large wp-image-2336" title="Dashed with black background" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background-590x590.jpg" alt="" width="590" height="590" /></a></p>
<p><img class="alignnone size-large wp-image-2335" title="Zoomed dashed RGB pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_background_zoom-590x337.jpg" alt="" width="590" height="337" /></p>
<p>Each of the sampled areas are divided into 3 x 8 &#8220;cells&#8221;. The higher value of each color channel the more of the &#8220;cells&#8221; are going to be filled in.</p>
<p><img class="alignnone size-large wp-image-2338" title="Average color/dashed pixel comparisson" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_das_pixel_compare-590x280.jpg" alt="" width="590" height="280" /></p>
<p>For instance, above is the average color of the complete Lenna image. The color components are, [177, 99, 106], so dividing by 32 and rounding to its nearest integer on each channel, gives [6, 3, 3]. So, for the red channel, 6 out of 8 &#8220;cells&#8221; are filled. Green channel, 3 out of 8 are filled and for the blue &#8211; yep you guessed it &#8211; 3 out of 8. These numbers are then randomly distributed which means that two colors with exactly the same channel values might not be diplayed in the same way.<br />
Unfortunately, Illustrator can only make dashed strokes with a maximum of three dashes and three gaps. Therefore, a line in the form of;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [dash, gap, dash, gap, dash, gap, dash]</pre>
<p>will not display correctly as Illustrator simply ignores the input from the last dash and onwards. Instead &#8211; as a workaround &#8211; the last dash will have to be added to the first. So, let&#8217;s say a color channel array looks like this;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [1, 0, 1, 0, 1, 0, 2]</pre>
<p>In order to be a valid dash array it would have to be re-arranged like this;</p>
<pre class="brush: jscript; light: true; title: ; notranslate">dashArray = [3, 0, 1, 0, 1, 0]</pre>
<p>I don&#8217;t know if I&#8217;m making any sense trying to explain how it works but the end-result is quite nice, I think.</p>
<p><strong>RGB + CMYK PIXEL RASTER</strong><br />
Now this is starting to get a little too far fetched. I split each sample area into an 8 &#8220;cell&#8221; pixel, converted all color channels into binary and performed almost like a bitwise OR operation.</p>
<p><img class="alignnone size-large wp-image-2349" title="RGB + CMYK pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/ras_cmy_default-590x590.jpg" alt="" width="590" height="590" /></p>
<p><img class="alignnone size-large wp-image-2418" title="Color comparisson" src="http://monovektor.com/wp-content/uploads/2012/03/Screen-shot-2012-03-14-at-12.57.04-PM-590x281.png" alt="" width="590" height="281" /></p>
<p>The same average image color as before. The color channels &#8211; in binary &#8211; reads like:</p>
<pre class="brush: jscript; light: true; title: ; notranslate">red   = 10110100
green = 01100011
blue  = 01101001</pre>
<p>Then, taking one number from each channel in sequential order yields RGB values as such:</p>
<pre class="brush: jscript; light: true; title: ; notranslate">Red   = rgb(1, 0, 0)
Cyan  = rgb(0, 1, 1)
White = rgb(1, 1, 1)
Red   = rgb(1, 0, 0)
Blue  = rgb(0, 0, 1)
Red   = rgb(1, 0, 0)
Green = rgb(0, 1, 0)</pre>
<p>and finally</p>
<pre class="brush: jscript; light: true; title: ; notranslate">Cyan  = rgb(0, 1, 1)</pre>
<p><img class="alignnone size-large wp-image-2348" title="Zoomed RGB + CMYK pixel array" src="http://monovektor.com/wp-content/uploads/2012/03/00_ras_cmy_zoom-590x298.jpg" alt="" width="590" height="298" /></p>
<p>I know, I&#8217;m not making any sense here and I think the outcome is not very comprehensive either, or nice for that matter. Maybe it could used for glitch art or something. Anyway, one can BARELY work out some details in the image so I guess this one is the least useful of the bunch.</p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>BLOCK RASTER: REVISITED, REVIVED &amp; REVISED</title>
		<link>http://monovektor.com/2012/02/block-raster-revisited-revived-revised/</link>
		<comments>http://monovektor.com/2012/02/block-raster-revisited-revived-revised/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 21:00:57 +0000</pubDate>
		<dc:creator><![CDATA[Håkan @ Monovektor]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Scriptographer]]></category>
		<category><![CDATA[Cubes]]></category>
		<category><![CDATA[Isometric]]></category>
		<category><![CDATA[Mosaics]]></category>
		<category><![CDATA[Rasters]]></category>

		<guid isPermaLink="false">http://monovektor.com/?p=2137</guid>
		<description><![CDATA[Some days ago I saw this project called Blocky Earth by Jaume Sánchez (image above) which reminded me of my old isometric block raster script (image below). Looking at the code now, I have to say that there are a bunch of things I would have done different had I done it today, so I spent last night <a href="http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">[more…]</a><br /><br /><small><a href="http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">Comment</a> / <a href="http://www.facebook.com/sharer.php?u=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&t=BLOCK RASTER: REVISITED, REVIVED &#038; REVISED">Share on Facebook</a> / 
	
	<a href="http://twitter.com/home/?status=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED:%20http://monovektor.com/2012/02/block-raster-revisited-revived-revised/">Tweet</a> / <a href="http://digg.com/submit?phase=2&url=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&title=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED">Digg</a> / <a href="http://delicious.com/post?url=http://monovektor.com/2012/02/block-raster-revisited-revived-revised/&title=BLOCK+RASTER%3A+REVISITED%2C+REVIVED+%26%23038%3B+REVISED">Save on Delicious</a></small><br /><br />]]></description>
				<content:encoded><![CDATA[<p><img class="size-large wp-image-2151 alignnone" title="Google Maps Blocks" src="http://monovektor.com/wp-content/uploads/2012/02/Google-Maps-Blocks-590x294.jpg" alt="" width="590" height="294" />Some days ago I saw this project called <a title="Blocky Earth" href="http://www.chromeexperiments.com/detail/blocky-earth/" target="_blank">Blocky Earth</a> by <a title="Jaume Sánchez" href="http://www.clicktorelease.com/" target="_blank">Jaume Sánchez</a> (image above) which reminded me of my old <a title="ISOMETRIC BLOCKS" href="http://monovektor.com/2011/02/isometric-blocks/">isometric block raster script</a> (image below). Looking at the code now, I have to say that there are a bunch of things I would have done different had I done it today, so I spent last night rewriting it. As the script got a well deserved overhaul I also took the time to put in some things that I felt was going to add a nice touch.<img class="size-large wp-image-2156 alignnone" title="Block Raster" src="http://monovektor.com/wp-content/uploads/2012/02/b_02_No-Outlines-590x396.jpg" alt="" width="590" height="396" />What follows are images and short descriptions of how these add-ons work.</p>
<p><span id="more-2137"></span></p>
<p>&nbsp;</p>
<p><img class="alignnone size-full wp-image-2236" title="Block Raster Settings" src="http://monovektor.com/wp-content/uploads/2012/02/settings.png" alt="" width="228" height="405" /></p>
<p>&nbsp;</p>
<p><strong>Lighting</strong><br />
Maybe the biggest addition to the script are the three sliders (one for each side of the blocks; top, left &amp; right) to adjust the amount of light falling on each side. This can be used both as a way to increase the contrast &#8211; like in the image below &#8211; as well as change the entire lighting direction.<img class="size-large wp-image-2195 alignnone" title="Lighting Modified/Default" src="http://monovektor.com/wp-content/uploads/2012/02/b_Lighting-590x213.jpg" alt="" width="590" height="213" /></p>
<p>&nbsp;</p>
<p><strong>Elevate</strong><br />
This function was actually included in the previous version but I&#8217;ll consider it new anyway. What this list does is to simply tell the script that either &#8216;Light&#8217; or &#8216;Dark&#8217; colors should be elevated. The script checks the brightness level of the sampled area and uses that value as a multiplier with the Max Height value. Therefore, as the &#8216;Light&#8217; value is default, lighter blocks are rendered higher, of course the same happens with dark blocks if Elevate is set to &#8216;Dark&#8217;.<br />
<img class="wp-image-2166 alignnone" title="Light/Dark Elevation" src="http://monovektor.com/wp-content/uploads/2012/02/b_Elevation-590x221.jpg" alt="" width="590" height="221" /></p>
<p>&nbsp;</p>
<p><strong>Draw Non-Elevated &amp; Threshold</strong><br />
Having this option turned OFF when running the script with images with an overall uniform background can be useful to not draw blocks of limited height that would otherwise be drawn as a thin flat object. The accompanying Threshold value &#8211; enabled ONLY if Draw Non-Elevated is turned OFF &#8211; is the amount by how high a block needs to be in order to be drawn by the script. Note that the threshold is limited to values between zero and the Max Height value, the maximum threshold value will vary accordingly.<img class="size-large wp-image-2202 alignnone" title="Draw Flats &amp; Threshold" src="http://monovektor.com/wp-content/uploads/2012/02/b_Flats-590x852.jpg" alt="" width="590" height="852" /></p>
<p>&nbsp;</p>
<p><strong>Outlines</strong><br />
I&#8217;ve also added an option to turn the outlines ON and OFF. Not very big enhancment as it is very easy to just turn of the stroke of all selected objects directly inside Illustrator but I thought this way was more convenient.<img class="size-large wp-image-2162 alignnone" title="Stroke Option ON/OFF" src="http://monovektor.com/wp-content/uploads/2012/02/b_Strokes-590x212.jpg" alt="" width="590" height="212" /></p>
]]></content:encoded>
			<wfw:commentRss></wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>
